Play game
Don't Get Close's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound Design | #677 | 1.461 | 1.600 |
| Enjoyment (Best Game) | #719 | 1.461 | 1.600 |
| Horror | #726 | 1.278 | 1.400 |
| Creativity | #752 | 1.461 | 1.600 |
| Aesthetics | #756 | 1.643 | 1.800 |
| Story | #775 | 1.095 | 1.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you make this project in?
Unity
Leave a comment
Log in with itch.io to leave a comment.






Comments
Sadly i had heavy lag when playing. Also i think the artstyle of the environment compared to the enemies and player did not quite match up but the game idea to defend alone against a zombies in an apocalypse is really cool! I think with some polish this could turn out to be a great game!
Cool game, i enjoyed running around in the city managing my sprint meter :D i found a bunch of the artefacts but 1 was spawned inside the collider of a tree so wasn’t able to pick it up.
Camera turning felt a bit janky and laggy, also wasn't sure what the goal was and pretty sure grenades didst work, but I did find enjoyment in this, nice job :D
The game lagged quite a lot, and the camera was moving a bit too fast, which made it difficult to get out of the area. I wasn’t sure if I actually managed to defeat any of the zombies or not. It might be nice to add a short tutorial or a note at the top showing which buttons to use. I still liked the game - even though I didn’t fully understand how to play. Would you mind checking out my game as well?^^