Very serious topic, but done very well. Also nice that you dropped some help hotline at the endscreen along with some more informations. Might want to add this information to the beginning screen with the trigger warning aswell so people can see it even if they did not reach the end of the game :)
pawx_dev
Creator of
Recent community posts
Thanks for playing and taking the time to leave so detailed feedback!
Other people also mentioned the mechanics aswell and we agree that a lot of them are very similar :D
I also think the enemies were a bit fast compared to the difficulty of the remainder of the game, so very valid point :D
Ofc it was only for research reasons :P
If you want to try again and get the demons name, i'd suggest you take a close look at the dialogs and see if you can spot any suspicious details :P No need to guess the name at the end, you can figure it out and know for sure, but thats enough tips :P
Nice concept! I found it a bit hard to keep track of which soundwave i would jump to next if i press space, maybe an indicator which one comes next would be helpful. Also in the first task with the two soundwaves a was stuck a bit since the soundweaver lady waves a red and a green soundwave in her tent all the time and i thought i have to collect the same colors but i think thats my bad :D Overall very nice game :)
I liked the atmosphere a lot! I found out that i was able to avoid most enemies by walking at the edge of the level :P
When i entered the room at the end, i spawned inside one of the four pillars and couldnt move towards to sword and was stuck there :( But i had fun regardless! Especially the robot sound when they chase you was really good :)




