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How does the game fit the theme?
It takes place in a GIANT convenience store.
What code and assets did you not make from scratch during the jam (if any)?
Store/Manager Models by Elbolilloduro
Jazz music by Mykola Odnoroh
Player Model by Jashi PSX
How many people worked on the game?1
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Comments
I love the absurd setup, the visual style, but i think i'm dumb, i don't know what to do with the stick or how to climb or something ? Can you help me hahah Maybe you can put some tutorialisation or explaination in the description to help people like me ahah
Feel free to test our game by the way !
Ahhh I see, it was definitely an assumption that people had played or even know what “Getting over it” is. Mechanics are like that but 3D. Thanks for giving it a shot!
That cutscene animation and voice acting is CINEMATIC
Thanks for playing! :)
ahah that was fun !
Nice work for a solo project ❕❕
Thanks for playing! :)
Nice job! I loved the ending
Awesome! Thanks for playing :)
The cutscene animations are hilarious and the convince store looks amazing. I had a very hard time climbing up the boxes and I couldn't get out of the big room.
Thanks! Fair enough, definitely meant to be a challenging game haha
An fun game, I would like to play more levels.
Thanks for playing! I will definitely turning this into a full game after the jam with a much larger (and more Fodian-like) level.
I did it!!!
Fully voice acted 3d cut scenes in polished ps2 graphics in a week long gamejam? What the hell man! What is this, 2000s AAA! Absolutely loved it. Really fun game, probably my favourite game so far. Nicely done!
That means a ton!! Thank you for playing! :D
Very cool mechanic with the stick as climbing tool, had fun beating the level and getting revenge on my manager!
Awesome! I was stoked once I got the climbing mechanics working. Thank you for playing :)
Very nice models and voice acting! Good work for a week of work and single dev too :)
Thank you! The voice acting was quite fun haha :)
Nice! love the ida!
Hahahah this was so good I love the mechanic of climbing. Although I'd would've liked to see how much time it took me because I'm sure the fastest one! Good job!
Haha love to hear it! That will absolutely be a feature next patch. If I continue working on this game I believe speed running will be a strong suit. Thanks for playing!
Audibly laughed at the ending, gameplay was really fun, definite potential for a full game! Cheers
Thanks!! I would love to flesh this game out one day.
Absolutely loved the goofy cutscenes!
Thanks! They were fun to make haha