nice soundtrack and pixel art, and neat implementation of a rhythm game! alien's is also a cool idea for the theme.
alliteration games
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thank you for the feedback! we tried to go for a feeling of strangeness as in not knowing the place and where to look for what, and have a novel take on the theme. could be interesting to take it to 'weirder' places tho.
regarding the replayability: you just have to dangle a highscore in front of people and they'll naturally try to beat themselves, as you know ;)
the art style was dope, and super impressive that you managed to get in two different modes of movement in the short time period! the flying passages are a really nice way to transition between levels.
the gameplay itself was wonky but fun, but honestly, i liked the "cutscenes" most, those characters looked really well made.
good job!
this was fun! shooting pizza i usually against my code of ethics, but i'll make an exception. jerry was also very cute, and the movement and shooting felt pretty clean!
one recommendation would be to put a safe zone around the player where enemies don't spawn, a couple of times on appeared just right behind me.
still an awesome start to the gamedev journey!
that was fun! really captured the eerie vibe well, good sound design, actually a lot of content too, graphics look fitting, and definitely some strange places in there! the fact the player doesn't have a shadow (probably not really intended) actually adds to the creepiness since sometimes you just see a floating doll.
i'd recommend toning down the bobbing motion and the footstep pan slightly, it gets a bit much after a couple of minutes. then again the asmr footsteps are super spooky.
hidden gem, shame it's download only and a lot of people will miss this.
also we both got humming fridges in our games, how likely is that lol.
i came back to my living room but didn't find spaghetti :(
honestly this is the theme winner for me lol. I've seen like 7 space games, 5 games with hidden parallel dimensions, but a shooter inside a meat grinder is definitely the strangest
first improvements i'd recommend would be a crosshair, faster enemies, and either some old italian folk music or death metal.
was fun, good job!
also ran well on linux :)
congrats on participating in your first gamejam! i remember my first one, i submitted even less than you have now :D
also, good job! it's a nice tech demo, all systems seem to work well and i liked the dummy's animation. will be cool to see what you do with it, as the premise sounds fun.
btw, ran without issue on linux, you should probably give a hint on how to make it executable for newbies in the description page. oh and also always include some sort of basic menu in desktop games, they should at least have a 'quit' function in there.








