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Ssss!PlusPlus

644
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A member registered Mar 17, 2024 · View creator page →

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Let me know if you want your game translated into Classical Arabic. 

Nah, it was me. But the artsy part took as long as coding the game and then some, that's why I'm making a list of people who can help with the art part.  

You have an amazing collection of game assets, and almost each one of them has its own art style. 

I find drawing exhausting when I'm making a game, so what's your secret? 

My latest Mobile game Wingin' it! was placed 200th in last year's Halloween game jam, and it was praised for its art style. Guess who made the art?

You're the salt of the earth. Life just wouldn't be the same without you. 

The Ken's sprite at the select screen is offset by 7 pixels to the right! And Chun Li's movement and attacks aren't fluid and very slow. Considering you built the game using HTML5, that must have required a lot of work. Use a framework, such as Love2D, next time to streamline the process. 

The game hangs up after losing! There is no option to restart the game. 

This was a really tight game. Are you working on anything new?

Nice game! It's not finished, but it shows potential. Check out my games, and especially Wingin' It! 

This is a lovely game. Why can't the character face the player though? Check out my game Wingin' it! and let me know what you think.  

Did you make this game in Unity?

The YT video doesn't have sound! Godot is a beautiful engine.

The 3rd stage with the barrels, where you've to bounce up with momentum to reach the top. 

Is this even possible?! The idea and the art are amazing though. 

Have you animated these frame by frame? This is impressive. 

(1 edit)

Nice game! The last stage glitched. 

Did you make the music and art yourself?

The video that follows make the process even easier. 

A wonderful addition. 

This is a solid piece of music, but it suffers the steady rythem and homogenous sound volume. 

Hello fellow developer. I also used CopperCube for making a small project. It's the easiest game engine for building 3D games. Feel free to check out my current projects and subscribe if you want to be notified of new games.    

I'm thinking of making my next project in AGS. Check out my games on my itch account and let me know what you think. 

This was beautiful. Are you an indie developer? Let me know if you want to collab in the future. Check out my games on ssssplusplus.itch.io 

There is no music! The art and the game's design are beautiful.  

Another great tutorial. How do you figure these things out? Reading the documentation is part of it, but not everything you want is there. 

Nice game! 

Are the 'W' and 'E' sounds supposed to be the same?

Was there a problem exporting the game to WebGL?

This was addicting! Check out my latest game Wingin' it! and let me know what you think. It'd mean a lot if you sub as well. 

This is a lovely game!

Are you still making games in CopperCube? 

Is there a problem with WebGL? 

This was one of your best tutorials. 

Are you still working on this game?

I'm sure many people will be lining up to purchase this game once it's finished.  

Did you use a game engine to make this game?

Why use Unity when Ren'Py is used for these type of games? 

Was the conversion from Love2D to Web straightforward? 

Did you use Unity to make this game?

Did you use a game engine? Was it Unity?