Nice game. I also did a witch-themed game for the Halloween Scream Jam, but in 2D. It's not as scary though.
Ssss!PlusPlus
Creator of
Recent community posts
Thanks to you, I went and installed Microsoft 3D Builder. I don't know how I missed it, even though I'm always looking for light 3D software on Windows! I especially like the one-button fix all feature.
I settled on Vectary for big projects though. However, with the introduction of Meshy AI, I don't see the point of creating things from scratch any more.
I was running it in FireFox on Windows 11. I don't use Windows Edge that much. The Web version was barely playable.
Maybe the file size is too big. I don't use Unity because I know it's bloated with features that I've no need for.
My web projects were created in engines built for extremely small, minified web exports.
I'll be releasing a couple of games in the next few months. One of them will be paid.
Ah, I understand. I found the hard way that using a framework is akin to trying to re-invent the wheel. Game engines save you a lot of work over time. Some game engines out there are stripped down and lightweight, maybe consider using one of them. The engine won't stand in your way, and you could add the things you're missing. Best of luck.
Are you currently working on a game? The export files are huge, but I think that's due of using Unity. I found a couple of good alternatives with minified export files' size that I experimented with. You can find some of my game projects on my itch.io channel.
I recently came across the A-Frame and Wonderland Engine. I never heard about them before. They're both solid options as well.
Have a lovely day.
This is the first time I hear about the Wonderland Engine. I did small game projects in many 2D and 3D engines, frameworks, and pure programming languages.
How does the game check if you've a match? There's a similar game that I saw about matching four on YT, and they programmed all winning conditions in the game! There must be a more elegant solution.
I'm in the process of uploading a couple of games I made. Check them out.



















