Check out my game Wingin' It! and let me know if you are open to collab in the future.
Ssss!PlusPlus
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You could have used Wick Editor and saved yourself a ton of time. Check my game Wingin' It! on my profile. Godot is powerful, but setting it up and configuring the buttons for such a simple, small game is an overkill in my opinion. By the way, the drawings in your game reminded me of the Journal series that used to be printed back in the fourties. They had these pictured stories, similar to current TV series, but in print, that ran for 3 or more months. Each month you would buy the Magazine to see how the story turned out.
The game is addictive, but it needs more balance when it comes to the other two characters on the right. Also, the drops don't indicate which power or attribute they enhance. I collect them, but there was no apparent change in gameplay.
As the game stands, it deserves 3 stars in my opinion. However, if you work more on the drops and fix the blanace, it's 5 stars.
Check out my game Wingin' It!, and let me know what you think.
You have an amazing collection of game assets, and almost each one of them has its own art style.
I find drawing exhausting when I'm making a game, so what's your secret?
My latest Mobile game Wingin' it! was placed 200th in last year's Halloween game jam, and it was praised for its art style. Guess who made the art?















