What inspired you to make this game? It's impressive. I made a few games in PyGame, but I didn't like that no one could play them on a browser, so I catapulted to JavaScript.
A fan-made, arcade-like game that aims to pay homage to the classic while bringing some new ideas and mechanics. · By
Thanks for playing! As for the topic of Pygame and JavaScript, I've tryed to make the game run on the browser using Pigbag but I ended up not because I was exited to start learning C++ at the time, and it became the main language I write code now, as I'm working with microcontrolers like Arduino and ESP boards, but I can imagine that working with JavaScript would make it easier to achieve this. As for what inspired this game, I've always been a fan of the series that started with my experience playing the Maximo games on the PS2. However, the actual spark for this project came when I was working on a CS50 assignment in Scratch. I was using a knight sprite and decided to build a simple Ghouls 'N Ghosts-inspired game around it. You can check out that early project here (but be warned that it is even simpler than this one LOL): SCRATCH SKULLS 'N GHOSTS, and then I decided to remake this game for the final project of the CS50 Python course.