About Me
I'm a Godot programmer with a few games under my belt due to Game Jams. Game dev is pretty much the only thing I even sort of have a passion for. I want to do it professionally and I DO NOT want to lone wolf it. I want the chance to work with other people and don't really feel like waiting for jams to do so.
About This Request
And I want to experiment with working with another person whose specialty is level design, aka knowing the best place to put what where. While I handle the dirty, under the hood aspects of the game, I want someone else to handle what is typically considered the "fun part".
Why don't I do the fun part, you ask? It's because I'm typically burnt out after doing everything else. Besides, I think seeing someone else use the stuff I make to create a good gaming experience sounds very satisfying. I feel as though one common weakness of mine during the game jams is that I don't get the time or energy to actually place all the objects I made and programmed. As a result, I end up creating extremely short games.
But you'd have to have at least a bit of programming experience, enough to take an entity and integrated into the game smoothly. That's where the integrator part of the title comes from.
About The Game
I don't have anything planned yet. I want to experience working with a dedicated level designer/integrator from scratch. So, when we start, we can fire up a quick GDD. Besides, the game I aim to make will not at all be large.