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A jam submission

LabRift HazardView game page

Can you handle the mutation?
Submitted by VALSergey, wozzyb, Justix47 — 2 hours, 19 minutes before the deadline
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LabRift Hazard's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#183.7113.711
Overall#233.1893.189
Theme#263.1333.133
Gameplay#313.2003.200
Sound#512.7112.711

Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 20 to 1 of 28 · Previous page · First page
Submitted(+2)

Really like the mood of the game! Well done!!! Hope you like mine as well!

Developer(+2)

I appreciate the fact you liked our game! Your game was also really fun!!

Submitted(+2)

Awesome game! The only problem was the game speed (too slow). Well done!

Developer(+1)

We're working on a speed patch, I'm glad you liked the game!!

Submitted(+3)

Great game! Love the aesthetics and the sound of the game, I do enjoy the gameplay loop and the controls are responsive, I found the gameplay a bit slow for my taste (take it with a grain of salt tho, it’s a subjective feedback)

Developer

The gameplay is indeed a bit slow, we'll try to fix that. 

Thanks for your feedback!

Submitted(+2)

really satisfying to let my penetration 8 bullets just plow through the horde, my only negitive comment is that i felt there were to many health power ups compared to what you actual needed. other than that, really solid entry

Developer

I'm glad you enjoyed the game and thank you for your feedback!

Submitted(+2)

Super satisfying game play! I love the cover art and characters. My only note is that it didn't get harder, but other than that it's fun!

Developer

The game actually gets harder, but only after a while. After the rating period we will try to fix the balance of the game to make the game more fun.

Thank you for your feedback!

Submitted(+2)

Fun game! I do think its a bit too easy and it doesn't scale much but its a really fun game.

Developer

There are actually a lot of parameters in the game that change over time. But unfortunately, balancing them didn't quite work out.

Thanks for your feedback!

Submitted(+2)

Fleshed out and understandable!

I like the gameplay loop! While it's a bit simple, it's still fun! Something to think about is that the player will be doing the same thing the entire time. There's a clear dominant strategy, and nothing in the game ever changes that up. That would be fine if the game-loop was short, but game take awhile to get through, so something needs to change up how the player feels.

I would've liked to see more mutations other than just weapon adjustments. Player movement, auras, additional effects... If you're going for a Vampire Survivors vibe, look at what is interesting about Vampire Survivors.

Clear visuals and audio. Well done!

Developer(+1)

The idea with player mutations is a good one, but we didn't have time to implement it in such a short period of time, prioritizing improvements to existing systems.

Thank you for your feedback!

Submitted (1 edit) (+2)

Love the design and banner artwork! Really polished and robust game for a short jam. I love all the variety of pickups and it's really satisfying to one-shot all the enemies with bullet spreads. I would have loved to keep the speed boosts longer, or perhaps permanently, because movement did feel a bit on the slow side after a while. Overall pretty fun. Nice work!

Developer

I'm glad you enjoyed it! There will be permanent improvements for player characteristics in the next updates.

Thank you for your feedback!

Submitted(+2)

Wow, just wow!

Developer

Thanks!

Submitted(+1)

Game looks great and is quite satisfying but it's a bit too easy early on and the movement is too slow like others mentioned

Developer

Yeah, the beginning of the game got a little boring. 

Thanks for the comment!

Submitted(+1)

Great concept, a bit slow like others mentioned. Was very fun to play, especially at the beginning when you have a lot of upgrade possibilities. 

Developer

I'm glad you enjoyed it.
Thank you for your comment!

Submitted(+2)

Very good Artist and arts but it looks like it took 90% of time. Very slow paced and imbalanced, but it not very important. Kudos!

Developer(+1)

I do agree on the speed, after playtesting it for a bit we can see that now. We're concepting stuff to fix the movement speed issue in our game. Aside from that, I appreciate ya for playing out game!!!!

Submitted(+2)

fun game, I got 8th place. a little slow paced and it ramps up in difficulty from 1 to 283794 20 minutes into the game for no reason, but I enjoyed it. I'm a sucker for zombie games

Developer(+1)

It's probably something to do with spawn speed, but we did want to have a fast game cycle so the ramp in difficultly was one of the ways we could've achieved that. I am glad you like our game!!!!

Submitted(+2)

It took me a second to realize that I could move haha. Played for the first like 3 minutes standing still but that's my bad for not reading lol. I had fun playing this! As I progressed and there were more monsters it was pretty satisfying being able to knock out a bunch at once with the upgrades. 

Developer(+1)

That was the main game feel we were going for. I'm glad our game was satisfying to play.

(+2)

Good game! I had a lot of fun, and the monsters are charming. I agree with what other people said about speed.

Developer(+1)

We're working on a speed fix, I appreciate ya for playing our game. Glad you had fun!!!!

Submitted(+1)

Killed all the creepy bois, until i didn't... Fun game!

I agree with @Alimen6, a boost in movement would improve the intensity and add to the overal chaos. You could make the speed boost stackable, less effective and permanent; Make people find their optimal speed. Oh and I liked the sound design, really got me in the zoneeee. 

Good luck!

Developer(+1)

We are concepting ideas about a movement upgrade system right now. We're glad you loved our game!!!!!

Submitted(+1)

Interesting concept, similar to what we chose to do, although I think that some variance in player and enemy actions would make it more engaging as time goes on.

Developer(+1)

We do have 5 enemy types, along with mutations of each type. We will take that into account though!

Your game also looks sick by the way!!!!

Submitted(+1)

Very cool idea! 

The enemy design is very cool, and you have quite a large variety. It feeds pretty well into the mutation theme, which I like a lot. Overall the aesthetics are very well done, I have no feedback here!

Gameplay wise, I agree with other comments. It could've been cooler if the game was a bit faster paced. At the start of the game it feels a bit slow, since you can't move too fast and finding enemies takes a while. I could sit comfortably in one place without moving up until about 3k score, at which point I had to start running, and then I noticed how slow the player is compared to everything else. You can maybe explore the player's upgrades a bit more by allowing them to get upgrades that aren't only centered on your rifle, such as faster movement speed, more health, etc. It might even be cool to give the player character some visible mutations if they do get these upgrades!

In terms of sound, I feel like some sounds are great and others are a bit tiring. The "score" sound you have is a bit too metallick-y and bright, which tends to fatigue the ears, especially if played repeatedly. You could use some more "wooden" or opaque textures instead and less harsh transients for this sound! The music was pretty cool and I had fun with it. 

I feel like you did a very good job with the game in general. With some more polish you could have a very addicting game!

Developer(+2)

Got it! 

So basically if we could increase the pace it might make the game a bit more fun. We're gonna see what we can do about that. Over all I Appreciate the fact you love the game (aside from the speed). Maybe a future update to the game might make it more addicting :)

Submitted(+1)

I love the design of the enemies.

Developer(+1)

Took a bit to get all of them to be the right difficulty . We appreciate it !

Submitted

They all want to hug me :D

Submitted(+1)

I love the gameplay this one definitely had me playing for a while. There are quite a few enemy types so the game actually has A difficulty curve and the artstyle looks alot like a flash game which i love. I wish the player character (and some of the enemies) was faster though, because it's a bit sluggish.

Developer(+1)

Thanks for your comment.
Actually enemies become faster over time (this difference is minor at the beginning), but about the player I agree, we'll fix it in the next versions.

Developer(+2)

we'll see about increasing the player speed, honestly it's a great suggestion.  So far it seems like the current player speed helps actually kill the player and incentivize them to hunt for speed powerups. We will keep it in mind tho!!!!

Viewing comments 20 to 1 of 28 · Previous page · First page