its a good game, just wish every enemy wasn't just the same enemy but more durable.
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LabRift Hazard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #18 | 3.711 | 3.711 |
Overall | #23 | 3.189 | 3.189 |
Theme | #26 | 3.133 | 3.133 |
Gameplay | #31 | 3.200 | 3.200 |
Sound | #51 | 2.711 | 2.711 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This is a nice polished game. Great art style! The game play works well, but is a bit slow for my taste (unless you grab a speed powerup), and it's too easy - it almost seems like you can play forever, though after a few minutes some real enemies appear. I would also add that enemies drop powerups (or mutation / XP points), maybe even powerups that disappear after a while, which makes the movement and positioning more interesting. Anyway, that's nitpicking - it's still among the top games of this jam!
Very nice game, I like the UI elements, how he interpreted the theme of mutation. Very fun gameplay and keeps you hooked to play, sounds are simple but nice for a jam. Good job.
the upgrades didnt feel like they did much beyond me spamming damage and reload rate which is normal for a game jam, but beyond that it was good, the artstyle was cool and i cant tell if the world *is* procedurally generated, but it did feel like that and if it was then it felt like it had good worldbuilding through it's environment
Really good and fun game! Liked the art and sound, but the gameplay loop was great!! Really good job!
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