Really fun game! I like the idea that the player can turn sideways but I didn't find myself using it too often. Music definitely fit the aesthetic and I like the stats on the side of the screen that show you clearly how the speed is increasing.
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Decommission's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #18 | 3.750 | 3.750 |
Gameplay | #24 | 3.167 | 3.167 |
Overall | #37 | 3.042 | 3.042 |
Aesthetics | #45 | 3.000 | 3.000 |
Sound | #56 | 2.250 | 2.250 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
If you posted a link to your game on twitter paste it here so we can retweet it!
https://twitter.com/logicPuddle/status/1394093911149211650?s=20
Comments
Great game! It was very fun to play. Loved the idea of turning sideways to dodge and the crouch animation, although I had to turn sound off to play.
Cool idea, haven't seen the turn sideways mechanic yet so that was cool, overall nice game with satisfying gameplay.
I would definetely go as far as to call this a really good entry; I enjoyed the very 'robotic' feel of all of it (well, the music was a little jarring) and the storyline. It was a little tricky for me to get used to the controls; it could just be me, but the squeeze/crouch buttons seemed like they were in unusual spots. I also noticed a bug where if I hold the down arrow for long enough, the floor goes out under me and I can see through the world. Despite these pretty minor pitfalls, I really like this idea and it was executed very well.
May I have a rate as well?
Very fun game! Just took a bit to get used to the jumping (due to the delay) and the amount of actions available, but overall, it was very good!
The music felt super on point (if a bit painful), and I really liked the fact that the crouching animation was just the robot turning into goop.
Sweet game, maybe add different lights to show an increase in difficulty?
The animations were great and the squash and jump give me some sense of skill trying to anticipate the laser before it hits me. Pretty fun game
Pretty fun game. Unfortunately, since there's no downside to crouching and turning, you can just hold ctrl + shift during the entire game, making a lot of the obstacles trivial to avoid. I enjoyed the squash and stretch you added to the various animations though. Felt fun to control when I wasn't abusing the crouch and turn.
I really like the player squeezing before the jump, feels great, the game is quite challenging and the aesthethics remind me of ps1 games, nice entry!
It's hard and I liked it LOL. The squeeze movement is very innovative as Cpt. Coffepot said.
Though I agree with the points from other commenters, I must say the notion of turning sideways is quite innovative for this style of game. Combining that with crouching and jumping adds a whole new dimension of difficulty to an otherwise straightforward mechanic, and it is a welcome challenge!
Well done, and good luck! :D
Fun game.
1, I think the lasers are too fast for when you are just starting.
2, The Music can get a bit annoying sometimes, maybe turning off the music can be a option.
3, Because the game is so fast. I can't read some of the UI.
Besides these. This makes for a fun runner.
Thank you for playing and for your feedback! You actually can turn off the music! There is a button on the right side, or you can also use the"m" key. I agree it can get a bit annoying lol. But like you said, hard to read the UI due to speed. I also totally agree about the lasers. I wish I had dialed down the start speed.
Good work! It's really pretty styled. I liked the way you described controls also.
As other guys said, there is a delay in control, for example - before the rocket-jump, and it makes control kinda unpredictable. May be you should make obstracles pretty simple for the begining, so player can get used to control.
Good work! Like the art, controls feel pretty responsive (although I wish it jumped right as I press the spacebar) and the gameplay is easy to understand and fun :). Would recommend adding some more varied obstacles so the gameplay wouldn't get repetitive as fast.
Nice game. takes a little effort to get use to the movement. maybe adjust with art style a little bit. but otherwise quite nice.
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