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Fortle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #4 | 3.741 | 3.741 |
Gameplay | #5 | 3.852 | 3.852 |
Overall | #5 | 3.935 | 3.935 |
Theme | #7 | 4.000 | 4.000 |
Aesthetics | #7 | 4.148 | 4.148 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The game is really great. I loved the art and music. The concept is also clever. My only complaint that the arrow indicator would not work for me when I am at the bottom of the map and a meteorite comes from the top to hit me. It did not cause me to lose but it was a bit annoying. But overall great game!
Absolutely lovely!
My only point of complaint is how hard it is to actually "lose" after some time and is pretty strange for an arcade game you know, the gameplay gets quite long and loses it's meaning of "arcade" but as a game itself is really good.
This game is unique, well made, and has lovely aesthetics/sound. Really impressed.
Wow this is a really clever game, i like this kind of games, i love resource management games, i saw the screenshot of the ultimate tortoise kingdom and it was like "woah", really nice game, gameplay and aesthethic lol
Nice game.
I have one complaint.
The turtles are useless since they can't give points and you can dodge meteors very easily, and yes I know you have to keep all of the turtles alive, but once you make a turtle spawner, It is just to hard to lose.
Besides these, nice game.
Really quite a clever concept, paired with a great aesthetic and good music.
Moving machinations on the back of tortoises is a level of brilliance that can't be understated: it's tortoises all the way down, man.
Had a lot of fun with this, would smash empires for hatcheries again.
Great work, and good luck!
Funny idea, maybe use mouse to select a turtle could be better than collide with it.
May you rate my game too?
Nice! Gameplay's a bit simple, but the idea is cute, and the game looks really good! I can see this being a good concept for a city builder, maybe with less frequent meteorites and more diverse buildings of course.
The art is very nice, the music is good, and the gameplay is very interesting. I like how much time you're give to get the turtles out of the way, but the warning indicators are a bit small and easy to miss, especially since you can't see the entire screen at the same time. I think making it more obvious which "lanes" are about to get hit would help cut down on the times you feel like you get hit out of nowhere. It's also quite frustrating how difficult it is to move around when you get enough turtles. I imagine that's part of the difficulty, but it's not fun difficulty and I feel like being able to move around better would help make the game more enjoyable. Overall I quite enjoyed it. Found myself playing for quite a while trying to figure out new strategies and ways of playing. Very well done.
This is such a cool idea! And the art is gorgeous. I wish there was an easier way to ensure you were only calling one turtle, but alas that is the life of a turtle keeper
I think the details about the rock being used for blocking and all are very-not so obvious, but other than that, the gameplay is really amazing. I love how there's 2 concepts of dodging used, the first being the player himself has to dodge, and then secondly he has to move the tortoises so that they dodge themselves. Loved the music in the menu.
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