Nice gameplay and the theme spot-on! Though the game window was too small, and the sounds were a bit harsh to the ears, but great job!!
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Block Drop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Aesthetics | #35 | 3.231 | 3.231 |
| Theme | #37 | 3.269 | 3.269 |
| Overall | #42 | 2.865 | 2.865 |
| Sound | #52 | 2.385 | 2.385 |
| Gameplay | #55 | 2.577 | 2.577 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Nice game.
1, The game is on a small screen, so It is hard to see the game.
2, You can only use A and D to move, but I would like It if you could use the Arrow keys as well.
Besides these, nice game.
I didn't see the leaderboard implementation. Gameplay wise, it was good. Simple design. Art for the player could have been a little bit better, the half-transparent block, floating like halfway through the ground doesn't make sense. A+D & Left+Right would have been sweet, rather than just A+D movement. But neat artwork & gameplay, had fun.
Oh I undestood what the half-on & half-off block meant. It's like how in many 2d games, the player's legs and a small part of the body are on the ground's layer. I mean that keeping the player semi-transparent just removes that illusion/feel that the character is standing on top of the ground, rather it looks like the player is stuck in the ground.
About the leaderboard, many games have implemented the scoreboard feature, that's not the what I meant. Since the jam was about leaderboards implementation, I didn't get to see the "highest" score at the end 😉, rather only the score for this run.
When I first saw this played on the livestream I thought: "Brutal", but now that I've had the chance to play it myself, I notice that you actually broadcast where the fireballs are coming from with the spotlights. Very clever. Looks great, and quite challenging.
Good work, and good luck!
Simple concept but well executed. It was hard to adjust to the player speed, maybe that could be something modifiable in addition to general difficulty?
The reaction time is very short then character speed, maybe you could increase it. Nice game!
Fun game, with really nice pixel art. Hard to see on browser. Zoomed all the way in and it wasn't even near the standard size. Maybe add a fullscreen option? Game's challenging and for level 3 it doesn't feel like the player moves fast enough, even with the warp. Thank you for telegraphing where the debris is dropping, however. Really fun and could be way better with some minor improvements!
level 3 is veryyy hard. Also the default size in browser is tiny, and I couldn't make it any bigger. But overall good job. I like the indicators of where the fireballs will come from next
Nice, no idea where the audio goes? just kinda, disappears, also gets boring after a little and is hard to dodge when there's a 1 wide grap





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