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A jam submission

RESIZED REALITYView game page

The bug isn’t a just a feature — it’s the only way forward.
Submitted by NocturnalNemesis, BlackRaven9120, IWishMilkCookies, minoarno, peperinoplis — 11 hours, 59 minutes before the deadline
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RESIZED REALITY's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#24.2004.200
Overall#223.7443.744
Gameplay#253.8003.800
Fun Factor#263.8673.867
Theme Integration#294.0004.000
Sound Design#963.1333.133
Art#963.4673.467

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game bring our theme, The Error is the Feature, to life?
Resize window to move obstacles - Phase through walls - Falling UI buttons, you get the point ;)

Did you work in a team? If so, link their itch profiles.
https://blackraven9120.itch.io/
https://apoppe.itch.io/
https://iwishmilkcookies.itch.io/
https://peperinoplis.itch.io/

Did you include a fake publisher splash screen at the start of your game?

Yes

Did you use the Audius API in your game?

No

If AI was used in your game, let us know how you used it.
Didn't use AI ^^

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Comments

Submitted(+1)

Very fun and innovative idea.

Unfortunately for me I think my screen size is a bit small to be able to solve some of the puzzle. I do like the platforming controls and the puzzle designs overall.

Art is alright. Music is a bit repetitive and sound effects volume is a little too low.

It's always a bit tricky with UI in games, and even more so in this game. If you have time to test it a bit further I think it would be a much better experience.

Developer (1 edit) (+1)

We actually give you the option to increase the volume of the SFX in the settings.
The rest of the advice is valid and if we had more time we definitely would've fixed that. ^^
Thanks for playing tho!

Submitted

insane.

Submitted

UI buttons as platforms is a great idea! it took me a while to get past the first level with the Start button, but eventually was able to, i couldnt get past the second level  Try To Get Through This.  is that point where the window resizing comes into play?  when stretching horizontally i can see where the checkpoint is, and tried to clip the player through the block  by resizing the windows, but i dont think i was doing it right.  I tried pushing the block by resizing the window to push the block by the window edge but that didnt work either.  Regardless this concept really makes you think outside the box, it got my brain juices flowing!  great job!

Developer

It looks like we did a poor job explaining things in-game 😅 If you want to play again, check out the game page, it contains gifs that serve as a tutorial ;) 

Developer

Try walking into the blue blocks ;)

Submitted

OMG AHHHH I SEE NOW! thank you lol. 

Submitted (1 edit) (+1)

So I was stuck on the first level and had to quit for the time (Buttons freeze when you click them) but once I saw it on the game page, I was hooked. This was such an interesting puzzle game and although the levels itself weren't difficult, the idea itself is very unique and I had fun with it. Outside of the poor instructions, this is game jam gold.

Developer

Honestly, I think next time we'll just spend at least half a day on a tutorial so that it is easier for people to understand.

Submitted(+1)

I thought this was very unique. Never played anything like this. Maybe I was missing something, but some of the puzzles made me think that I needed a bigger monitor, to be able to stretch things further. Does this game work for all monitor sizes? Overall, I think this idea was really fresh and new, and I love what you guys did here.

Developer

We did test it on a variety of screen sizes but I forgot to test it on my laptop screen. If there was more time we definitely would've tested more. ^^

Submitted(+1)

Nice concept, very fitting the theme

Submitted(+2)

I love the concept, very "outside the box" :D

Submitted(+1)

Cool concept and nice mechanics on top of it (I like the warping through wall)

I had some issues with grabbing the window border, I think the custom cursor made it behave a bit weird sadly.

Developer

We had the issue without the custom cursor too. The trick is to move the cursor from outside the window towards it ;) (It never works the other way around)

Glad you liked it!

Submitted(+2)

That is the coolest concept for a platformer ever 11/10 would play 100 levels!

Developer

I guess we know what to add after the voting has ended. ;)