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minoarno

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A member registered Feb 19, 2020 · View creator page →

Creator of

Recent community posts

Hey, did you remove the discord link? Because it gave me an invalid error message when I tried clicking it.

Could you please provide us with a new one?

Honestly, I think next time we'll just spend at least half a day on a tutorial so that it is easier for people to understand.

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We actually give you the option to increase the volume of the SFX in the settings.
The rest of the advice is valid and if we had more time we definitely would've fixed that. ^^
Thanks for playing tho!

Story was good and I loved the art style

I do like the fact that it's a little bit like vampire survivors without the bullet hell. The bugs seem to be easy to kite though. Maybe some more variety in how the bugs attack would be nice if you iterate some more on it.

It surely was a fun game to play! I like the artstyle and music too.

I am not sure how it is linked to the theme but I had fun nonetheless.

I had some issues trying to figure out how the loop and wait works. Also it would've been nice if the entire bar would be the dropbox for the new components and not just the text. I spent like forever trying to figure that out. 

(Or maybe highlighting the dropbox would be nice, I don't know what the highlight underneath the block was supposed to do? It wasn't the place where I was dropping the current block of code.)

Fair ;P I heard it wasn't super clear that you can jump through the blue walls.

The art style looks very well done. 

I did however feel quite frustrated because it felt like the majority of the learning curve was just remembering to stand still for 10 seconds and wait for the controls to swap back to right.

If you are going to iterate upon this I would advise you to maybe allow walking in the other direction aswel. Or at least give the player something to do. Maybe 10 seconds is just too long and you'd need a shorter interval for the settings swap.
But again, I love the visuals so much.

Try walking into the blue blocks ;)

I guess we know what to add after the voting has ended. ;)

Hope you have fun playing it because we had a blast making it.

https://nocturnalnemesis.itch.io/resized-reality

Hey, I hope you're having fun playing this. It surely was fun making it. https://nocturnalnemesis.itch.io/resized-reality

We did test it on a variety of screen sizes but I forgot to test it on my laptop screen. If there was more time we definitely would've tested more. ^^

I am glad you liked it :D I did however fix the hard mode if you want to have a go at it

more visual userfeedback when it comes to hitting the enemy (ex. blood splatters, them glowing red for a split second, healthbar visible,...)also it wasn't always clear who was who and we mixed up our characters quite a few times (this could've been just us not being familiar enough with the game yet.)

As P3 I was stuck,I couldn't move my character after P4 died 3 times both of us got launched into air and we landed outside of the hitbox meaning we couldn't enter the zone/house again (both P3 and P4).

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game gave us an error during the game. when your friend dies he can be an immovable turret of magic. Looks nice overall.

cool concept, events are pretty clear. it gave us errors when the game was over.

After dashing once as a sheep I can't move anymore, breaks the whole game.

need more userfeedback, UI is not 100% clear