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A jam entry

Sinister StarsView game page »

Submitted by qwerty (@andmish) with 17 hours, 10 minutes before the deadline

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Results

CriteriaRankScore*Raw score
Strange Visions#14.6364.636
Vastness#63.8183.818
Wonder#84.0914.091
Overall#103.7013.701
Introspection#123.6363.636
Truth#123.5453.545
Endless Skies#183.3643.364
Benevolence#252.8182.818

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Really neat atmosphere! I included it in a compilation video series of all of the Mystic Western Game Jam games, if you'd like to take a look :)

The strings when the stars drop are just perfect, and the lighting fits the mood so well! Well done on your efforts.



Loved this game! Very powerful concept, design and gameplaying! I'll love to experience a full story on this!

Very intense and atmospheric, Really a bit scared. It would be even harder if strangers attack in the shadow of the player!

Creepy, confusing, well-made.

Stunning intro! And marvellous game. those shadows...

The mood in this is wonderful, the way the strangers back away from the light is fantastic. I do find your control choices odd though, no need for the left or right movement, could just use them to turn camera instead of Q/E, also while the intro is fantastically animated, I found the close view of the cartoony character's face a little out of place with the mood set once the game began. Fantastic work though :)

This is so good and so moody. Love it.

Generally beautiful! Love the people who start turning up after the first stay, really effective animation and modelling. Felt a little bit like the game didn't know where to go once the pattern had been established so the ending didn't feel quite as confidently executed as the rest to me...

I really liked the atmosphere to this. It's sorta the same thing I was going for with my game but executed differently.The creepy dudes that follow you and stay out the light are a great touch.

Any chance you can do a version that does the typical unity launch style? This goes fullscreen on my tiny third monitor and I can't get it to go windowed or move to main monitor.