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Edquarters

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A member registered 262 days ago · View creator page β†’

Recent community posts

Has the Sun ever literally set you on fire?

Mirror, signal, snooze, manoeuvre.

Come on a journey into the heart of the scariest (and largest) animation studios ever built.

Posted in DEMISE comments

This game happily rectifies nature's mistake of not providing us with 360 degree vision.

My sincere apologies to any fans of the X-files/ any form of story continuity. In my defence: DONUTS

Really enjoyed this, even if my attempts at art weren't fantastic the potential is there. Maybe I should've tried to do a version of a Francis Bacon work :p

Really enjoyed this, even if my attempts at art weren't fantastic the potential is there. Maybe I should've tried to do a version of a Francis Bacon work :p

Hey there! Sorry, played it a while ago and it got eaten by my editing pile so only just got round to it :p

What's changed in the new version? Might have to replay :D

I can see now why DVDs superseded VHS tapes.

Time to go back to blacksmith college and TURN UP THE HEAT!

This has (surprisingly) never happened to me while vacuum cleaning.

Sloth Dr. Who confirmed!

Make hay while the sun shines... well, at least until it crashes into your face.

What a juggling act! Some people said that it was impossible to both wave and gesture at the same time AND... I'd have to mostly agree, although with practice (how many employees can the management throw at this thing?) I managed to slightly improve.

Fantastic experience- an utterly unique combination of synths and virtual worlds to explore. Full thoughts below:

Great little prototype, I think this idea has a lot of potential and could be really fun if further developed. Full thoughts in the video below:

Have you heard about the rope? Cos the rope is dope!

Have you heard about the rope? Cos the rope is dope!

Captain's Log: Day Whenever- Have finally reached the heavens.

And the second part of my playthrough in which we become one with the Dot Gobbler:

This guy is bear-ly coping with surviving the Winter.

Well, as always, Cavanagh knocks it out of the park. Takes a simple concept and wrings it for all its worth to make a little game of surprising depth. My full mini-review is included below:


So-- many podcasts and lots of building later-- we finally reach the edge. It's certainly different out there. Join me as we venture forth/ ramble about Raft things:

A lovely little experience at building up your own landscape, expanded thoughts below:

My video from version 1.03 (i.e. before chests) where I try to build out towards the horizon to see if I can find either our shipwreck or the edge of the world, whichever comes first. Hope to play some of version 1.04 but it will take me a while to rebuild my craft to its former glory. Keep up the good work team!

Posted in Raft comments

In this episode we search for the our shipwreck or the edge of the world, whichever comes first.

I remember those crazy times when people said that there wasn't a place for killer cars in football.

Posted in Raft comments

Clark the shark does not make for great company. Welcome to how I started out/ didn't die in the ocean. Enjoy!

Thank you very much for the great game! Keep on keeping on :)

Posted in Empty. comments

A wonderful concept executed with aplomb. The difficulty ramps up at a good rate, and I found each room distinct enough to keep me engaged for the ~25 minutes it took me to complete. Full review included below:


Today we take an intimate look behind the scenes of frog dating and mating rituals. Enjoy!

My name is Maximus Decimus Meridius.

Tinkle tonkle floompf! Music to my ears:

And I see that a health bar has been added in a new update, great work! Keep on keeping on

The enigmatic horse strikes fear into its enemies... Even with a fork in its flank.

Turns out shotguns were not built for long range combat. Who knew? I found out this and more in my shotgun only challenge, included below for your viewing pleasure:

A slow face massage is a surprisingly effective disabling technique.

The story of a small town necromancer who made it big.

Moar challenges! This time, I try my luck with no scopes. Frags and wrenches = easy sauce. RK 44 = somewhat more difficult.

Came up with a new challenge idea! You lose your weapon each time you die. Just like real life...?