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A jam entry

River BonesView game page »

Your family wants their gold back.
Submitted by turnfollow with 11 minutes, 16 seconds before the deadline


CriteriaRankScore*Raw score
Endless Skies#143.5563.556
Strange Visions#163.7783.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.


Jupiter_Hadley · 84 days ago

Really neat game! I included it in a compilation video series of all of the Mystic Western Game Jam games, if you'd like to take a look :)

cool river hub environment and contrast between areas, good use of lighting and shadow. didn't quite parse the whole story out but perhaps i missed something?

Edquarters · 110 days ago

The ending was fantastic, and I think you really nailed the feeling of the mystic west. Love the black and white story sections too! Well done team, I wish you luck in the future.

Impressed by the ambition of this piece! Expressive way to tell a story and great to see so much ambiguity to it, appreciated. Not 100% sure I "get" the decision to feature two such disparate styles between memory and river... it's nice, but I'm not quite convinced by it right now... will think more.

@astrochili Omg. Such embarrassing design... You click to enter the bonfires, not press enter (⌣_⌣") I will have to fix that for a new version

It looks beautiful, but I can't do anything with bonfires in OS X build. When I press Enter nothing happens :(

Sanju (View their submission) · 114 days ago

Loved it. Very interensting noir style story game, and great music too.

One of my favourites from the jam.

iwanPlays · 115 days ago

Fascinating and actually interesting...

Really beautiful game. I loved the diner-wallpaper-textures on the daylight canyon and all the audio, especially the wilting, haunting song in the finale and the crickets in the supermarket parking lot. I also liked the low gravity in the fire scene- floating down over the burning building was a very surreal, out of body experience. Very expressive of that kind of sudden, disbelieving panic.

For the future, you don't need to include the .pdb files when you bundle a Unity game. They're for debugging and you can make your download size quite a bit smaller if you leave them out.

Very cool. Very trippy :)

Very nice way to tell a story. I love the visuals of the black and white scenes and the starkness of contrast between them and the river scenes.

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