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A jam submission

Bubble JourneyView game page

Lite Puzzle Platformer
Submitted by Anxious Bug — 6 minutes, 14 seconds before the deadline
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Bubble Journey's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#14.3064.306
Enjoyment#113.8893.889
Overall#293.7363.736
Use of the Limitation#533.3893.389
Presentation#573.3613.361

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Richard Stevenson

Software used
Unity, Visual Studios

Use of the limitation
Collectable bubbles can be burst to gain maneuverability, but landing without any bubbles left to protect you leads to death.

Cookies eaten
Zero, but had some key lime pie.

How was your experience with Mini Jam?
This was my first game jam, and solo. It was stressful, but very fun. I really poured myself into the experience, I hope it shows. : )

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Comments

Viewing comments 20 to 1 of 28 · Previous page · First page
Submitted(+1)

10/10 would die again. In all honesty really fun and challenging! 

Developer

Lol, thank you very much.

In case you didn't get to enjoy the full game due to the difficulty, I've made some changes:

Reordered the levels by difficulty, added a couple more levels to explain the dash mechanics (want to make more tomorrow), and added a key to skip levels if the player gets too stuck so everyone can enjoy the full game.

Developer

If you are interested, I have added ten new levels involving a new bubble type that had to be cut from the original submission due to level creation time.  : )

Submitted(+1)

I think its a really nice idea and really just a fin game! It was a little hard and somewhat confusing! Maybe more of a tutorial? Otherwise it was fun! Also The one with the two rows of bubbles plus that extra one I couldn't beat!

Developer

I would like to add more levels tomorrow.

I just made some difficulty changes for tonight: Reordered the levels by difficulty, added a couple more levels to explain the dash mechanics, and added a key to skip levels if the player gets too stuck so everyone can enjoy the full game.

Developer

In addition, I have just added ten new levels involving a new bubble type that had to be cut from the original submission due to level creation time.  : )

Submitted(+2)

Great game. For your first game jam, I think you nailed It. My only complaint is that the level with 7 bubbles is hard.

Developer

Your feedback was heard!

I just made some difficulty changes for tonight: Reordered the levels by difficulty, added a couple more levels to explain the dash mechanics (want to make more tomorrow), and added a key to skip levels if the player gets too stuck so everyone can enjoy the full game.

Submitted

Thanks. :)

Developer

If you are interested, I have added ten new levels involving a new bubble type that had to be cut from the original submission due to level creation time.  : )

Submitted(+1)

Sadly the controls didnt work on my file. I was stuck on the 2nd level because I couldnt jump. I was very interested in playing your game since you played mine as well. But your game seems to be pretty fun according to the comments. Maybe we will find a sollution, but I dont want you to do extra work. Nonetheless keep it up mate and have fun making future projects! :D

Developer (1 edit)

Oh no. Which version were you using? Web, Windows Executable, or the Original Panic Build?

I'm 100% on-board to do more work if there is a problem. : )

Submitted

Actually I tried everyone of your versions. I mean I cant really explain why it didnt work, because it seemed to work for everyone else, but let me know if you can think of a solution or need any further information. :D

Developer

Sorry for a potentially dumb question, but nothing at all happened when pressing Z? It's supposed to kill you if you do it without a bubble, or successfully jump if you have collected a bubble.

Submitted

Nothing happened at all.

Submitted

So I Downloaded the game again, and the Z button still doesnt work, but for some reason I can Jump with Y, I thougt that I pressed every button at the first time, but it seems that I didnt click on the Y button. Sorry for making you worry that something didnt work. I will now enjoy the game and give some feedback afterwards.

Developer

Still, that is so strange lol. Still, I appreciate the update. I'm working on an update for alternate SPACE and SHIFT bindings due to popular demand.

Submitted(+1)

Sounds good. I really liked the usage of different bubbles, which made the strategy and puzzle part really interesting. The sfx are a pretty neat addition which gives the game a nice depth.

Sadly I didnt made it past the bubble dash because it was too hard for me, but I can only Imagine, that the level design of the next levels is extremely good as well. All in all it is a very good game, unfortunately a little bit too hard for, maybe with the other controls I could make it further, but the functions worked really well and you had nice ideas.

Some new graphics would polish the game and bring it to the next level in my opinion and I am looking forward to the next updates.

Developer

I've uploaded a new version with extra alternative bindings (SHIFT and SPACE), but I'm not sure whether that will help your situation or not. : )

Developer

Since it sounds like you got stuck, I wanted to let you know of some changes I just made for tonight:

Reordered the levels by difficulty, added a couple more levels to explain the dash mechanics (want to make more tomorrow), and added a key to skip levels if the player gets too stuck so everyone can enjoy the full game.

Submitted

Sounds very good, I will try it out today and will let you know how I think about your changes. 

Submitted

The new controls really brings this game to another level, they fit perfectly into this game, as well as the skip button. Great Game!

Developer

I'm sure you have gotten your fill of my game, but I wanted to let everyone know: I have added ten new levels involving a new bubble type that had to be cut from the original submission due to level creation time.  : )

Submitted

Very interesting concept, and well exploited !! I regret that you hadn't the time to create or find more beautiful art as it would have made the game so unique <3 Nonetheless, I had fun playing it !! Good music and FX too, and the levels are interesting...well done !

Developer

Unfortunately art is my bottleneck without help : ). I would like everyone who enjoyed the mechanics that I have added ten new levels involving a new bubble type that had to be cut from the original submission.  : )

Submitted

Extremely inventive and unique concept, never seen anything like it done before! The sound effects also added so much to the experience, so great job on picking those out. For me, the most confusing part was the controls. I found it quite difficult to adapt to using the Z key as a jump button, since I'm used to using W or the spacebar for that type of ability. Other than that though, it's a great puzzle game, amazing job!

Developer

Thanks for the feedback. I've now uploaded an update that uses SPACE and SHIFT as alternative controls (as someone else requested before) if that strikes your fancy. : )

Submitted

Awesome, this should make the game a ton better! I'll check it out and update my rating :)

Developer

Thank you, I appreciate your help. There are gamepad bindings as well but WebGL can be fickle. They are working  now from my side, but I can't guarantee they will work for everyone. Still, I put the bindings in the description on the controls.

I also want to let everyone who gave feedback on the difficulty I have made some other changes already:

Reordered the levels by difficulty, added a couple more levels to explain the dash mechanics (want to make more tomorrow), and added a key to skip levels if the player gets too stuck so everyone can enjoy the full game.


P.S. When I play-test I use the shift and space bindings myself now. They felt awkward to me at first but I get the appeal now : ).

Submitted (1 edit) (+1)

The level skip button is a fantastic addition to the game, since I was having a lot of trouble on some of the more difficult levels myself. And yeah, using space bar to jump is much easier; I'm glad I could be of some help to you :)

Developer

That's great! If you are interested, I have added ten new levels involving a new bubble type that had to be cut from the original submission.  : D

Submitted (2 edits) (+1)

Very cool game mechanic! Loved the use of the Limitation.
Too hard for me though, the level with the two dash zones got me stuck!

I see this was also your first jam, good work! It was a first for me as well, doing it all by yourself is not easy!

Your time spent is very noticeable!

Developer

Thank you for your feedback.

Not sure if the difficulty is just inherent to the design, but I have updated the controls based on some feedback that SPACE and SHIFT are more comfortable if that helps. : )

Developer (1 edit)

Since you got stuck, I wanted to let you know of some changes I just made for tonight:

Reordered the levels by difficulty, added a couple more levels to explain the dash mechanics (want to make more tomorrow), and added a key to skip levels if the player gets too stuck so everyone can enjoy the full game.

Submitted(+1)

Thanks for letting me know!

I gave the game another shot and I got to play a lot more levels this time. That level with the two dash zones still got me (second to last), and even after skipping it the level after kicked my butt as well. It was cool to be able to see the rest of the game even if I couldn't beat the levels.

Great game, I had a great time playing it even the second time.

Developer

Good timing! I just added ten new levels involving a new bubble type that had to be cut from the original submission due to level creation time.  : )

Submitted(+1)

The way you used the theme and limitation is very creative and fun. Nice game!

Developer

Thank you for your review! If you are interested, I have added ten new levels involving a new bubble type that had to be cut from the original submission.  : )

Submitted

The new levels and bubbles are awesome. This is my favorite game in this jam so far, it's simple but very fun. For me, the best part is the level design. The puzzles are so well built that they make simple mechanics really, really fun.

Submitted(+1)

Great game! Love the bubble mechanics, great puzzle and platforming elements!

Developer(+1)

Thank you, if you are interested, I have added ten new levels involving a new bubble type that had to be cut from the original submission to expand both the puzzle and platforming mechanics.  : )

Submitted

Thanks for letting me know. I'm excited to check it out!!

Submitted(+1)

Interesante concepto,  y las mecánicas son divertidas aunque algo difíciles, pero están geniales, el recolectar burbujas es estupendo.

https://jhostergame.itch.io/bubble-rescue

Developer

Thank you for the kind words! I have added some things to help with the difficulty, and ten more levels with new mechanics if you are interested in trying it out. : )

Submitted

Great game! love the sfx and mechanics. The puzzles are fun and just difficult enough. I really enjoyed it.

Developer

Thank you for taking the time to play my game! I'd like to let you know there are ten new levels with a new bubble mechanic and a new final level if you are interested >:).

Submitted(+1)

Cool game! Unique use of the mechanics that wasn't water/air related. Somewhat difficult but enjoyable enough that I played it all the way through. Well done :) (Also found some neat new audio resources thanks to your credit screen!)

Developer

Thank you!

You may be interested in this Github page, as it is where I found my audio resources: https://github.com/kobitoko/Game-Jam-Tools-Resources

Developer

Btw I'm glad you made it through all the way! I just made some difficulty changes because a lot of people were getting stuck, so go you!

Developer

Since you had the courage to defeat all the levels, I'd like to let you know there are ten new levels with a new bubble mechanic and a new final level >:).

Submitted(+1)

Very cool. Well executed, clever mechanics. The UI and sound design are great. Loved the particle effects, very satisfying. Great game and amazing first jam game on top of that!!!!

Developer

Thank you sincerely for taking the time to play and leave a review.  I'm letting everyone know, in case they are interested, I have added ten new levels including a new bubble mechanic I had to cut before.

Submitted (1 edit) (+1)

This was really awesome - a nice feel to it when you collect multiple bubbles and when they pop. Neat game mechanics, it felt unique. Great job!

Developer(+1)

Thank you, I'm glad you liked the feel of the game!

If you are interested in more, there are ten new levels with a new bubble mechanic I had to cut before. : )

Submitted

Nice!

Submitted(+1)

A really interesting and unique concept overall. Having the bubbles needed to drop down and jump, and then having to stack them, is just a really good idea! 

The music was real nice, and the SFX created some real satisfaction. The tutorial was also really well explained, not often you see that in a game jam game. A great game overall, especially for a first jam.

Developer(+1)

Thank you FatiguedFox! (relatable name, btw)

The secret sauce was having a very casual gamer near me play the tutorial and watching how they interpreted things without explaining anything : ).

Developer

I see you are very busy rating as many games as possible, Karma Squad! Still, if you are interested I have added ten new levels with a bubble mechanic I had to leave out on the original. : )

Submitted(+1)

nice game and neat tutorial.

Developer(+1)

Thank you for the review! Since I have so much fun working on this project, I wanted to let everyone know I have added ten new levels with a new bubble mechanic I had wanted to include originally. : )

Submitted

wow cool, maybe i'll try it later.

Submitted(+1)

I think that the concept is the best I have seen so far. It's very creative and the puzzles are designed very well. I wish the art was a bit better though.

Developer

Thank you, Samalander!

Yeah, I should consider working with an artist next time ; ).

Developer

If you're interested, I have added ten new levels to showcase a new bubble mechanic. : DS

Still no art improvement though. ; (. Next game, next game. 

Submitted(+1)

It's very nice. I really liked the Idea of staking the bubble very creative.

Developer

Thanks Dehayat. The LineRenderer I used to make that effect wrought much frustration on me, so it is good to know it was appreciated lol. 

Submitted(+1)

Nice concept I enjoyed the animation and music.. but the controls are a bit hard to get used to.

Developer

Hey, thanks for the feedback. I'm curious what was hard about the controls? I noticed I left WASD bindings though the layout favors the Arrow Keys.

Was it the bindings you found hard or the way the character controls in general?

Developer

I've added shift and space as alternative controls in case this addresses your feedback. : )

Submitted(+1)

Pretty fun game (although the controls can feel a little inconvenient - I would've gone with space for jump and shift for dash, but it's all personal preference). Great job on the music! And I love the use of the limitation, with the bubbles serving as both abilities and protection. I'm not entirely sure it's using YOU as ammo, but certainly not within the realm of removal. All in all, great work, especially for your first jam.

Developer(+1)

Thanks for the feedback Mattie! 

The first thing that came to mind with the theme and limitation was Osmos-style games, and I wanted to try something a little different. 

As for the controls, I would have loved to have some mapping options available, but time didn't allow. Z and X are common buttons on some of my favorite old free downloadable games, so that was a blind spot for me.  There are gamepad bindings but I didn't want to advertise that since I wasn't sure if that would work universally.

: )  This makes you the first stranger to ever play one of my games, that's exciting! 

Developer

After getting some more feedback, I've taken your suggestion and added shift and space as alternative controls. : )

Viewing comments 20 to 1 of 28 · Previous page · First page