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Still, that is so strange lol. Still, I appreciate the update. I'm working on an update for alternate SPACE and SHIFT bindings due to popular demand.

(+1)

Sounds good. I really liked the usage of different bubbles, which made the strategy and puzzle part really interesting. The sfx are a pretty neat addition which gives the game a nice depth.

Sadly I didnt made it past the bubble dash because it was too hard for me, but I can only Imagine, that the level design of the next levels is extremely good as well. All in all it is a very good game, unfortunately a little bit too hard for, maybe with the other controls I could make it further, but the functions worked really well and you had nice ideas.

Some new graphics would polish the game and bring it to the next level in my opinion and I am looking forward to the next updates.

I've uploaded a new version with extra alternative bindings (SHIFT and SPACE), but I'm not sure whether that will help your situation or not. : )

Since it sounds like you got stuck, I wanted to let you know of some changes I just made for tonight:

Reordered the levels by difficulty, added a couple more levels to explain the dash mechanics (want to make more tomorrow), and added a key to skip levels if the player gets too stuck so everyone can enjoy the full game.

Sounds very good, I will try it out today and will let you know how I think about your changes. 

The new controls really brings this game to another level, they fit perfectly into this game, as well as the skip button. Great Game!

I'm sure you have gotten your fill of my game, but I wanted to let everyone know: I have added ten new levels involving a new bubble type that had to be cut from the original submission due to level creation time.  : )