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Extremely inventive and unique concept, never seen anything like it done before! The sound effects also added so much to the experience, so great job on picking those out. For me, the most confusing part was the controls. I found it quite difficult to adapt to using the Z key as a jump button, since I'm used to using W or the spacebar for that type of ability. Other than that though, it's a great puzzle game, amazing job!

Thanks for the feedback. I've now uploaded an update that uses SPACE and SHIFT as alternative controls (as someone else requested before) if that strikes your fancy. : )

Awesome, this should make the game a ton better! I'll check it out and update my rating :)

Thank you, I appreciate your help. There are gamepad bindings as well but WebGL can be fickle. They are working  now from my side, but I can't guarantee they will work for everyone. Still, I put the bindings in the description on the controls.

I also want to let everyone who gave feedback on the difficulty I have made some other changes already:

Reordered the levels by difficulty, added a couple more levels to explain the dash mechanics (want to make more tomorrow), and added a key to skip levels if the player gets too stuck so everyone can enjoy the full game.


P.S. When I play-test I use the shift and space bindings myself now. They felt awkward to me at first but I get the appeal now : ).

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The level skip button is a fantastic addition to the game, since I was having a lot of trouble on some of the more difficult levels myself. And yeah, using space bar to jump is much easier; I'm glad I could be of some help to you :)

That's great! If you are interested, I have added ten new levels involving a new bubble type that had to be cut from the original submission.  : D