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A Leaf In Heaven's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #15 | 3.722 | 3.722 |
Concept | #16 | 3.389 | 3.389 |
Enjoyment | #17 | 3.000 | 3.000 |
Overall | #20 | 3.264 | 3.264 |
Presentation | #30 | 2.944 | 2.944 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Licke
Software used
Unity, Blender, Gimp
Cookies eaten
7103
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Comments
Cool game! I really enjoyed it! It looks nice and feels good. If you wanted to continue working, I suggest adding a way to refill the explosions in mid air (maybe through hitting a power-up of some kind). This would allow skilled players to keep the speed going. This combined with some sort of highs score or lowest time mechanic would make this into a super solid game. Add a few levels with different mechanics and I'd happily spend a long time playing it. My only real complaint is that sometimes the leaf would glitch on the clouds and not refill the meter properly. Overall fun game!
I really enjoyed the mechanism. It felt quite polished and made me want to play all the way through the end! I also appreciated that we directed the leaf to just go back, not stay in heaven.
to be honest, it took me quite some time to figure out how to play the game (i did not see the leaf as it's almost fully covered by the cloud and thought i had to do something with the arrow instead).
when i got the controls/mechanic, i enjoyed playing it - cool concept for movement! :)
I really like the mechanics!!!
I think we should have a better view of the leaf, as I was desperately searching for at first.
Hey nice job! I love the concept and it was fun frantically clicking to get the leaf not to die. The lava texture might be something you look at changing a bit. I feel like it detracted from the actual game. Also, the spinning lights were really bright. Otherwise, good fun!
I really like how u did the particle effect on the click! Cool art - Fun Game Play
A really neat idea, let down a little by the difficulty level. You're often aiming for clouds you can't see, and they can be really tricky to land on. I found that using your first explosion to lift up and the secnod to go right was effective, and then save the last two to guide you onto a cloud.
I think this could potentially be a great mobile game! Controls are good, and the explosion mechanic is cool. The arrow is a bit wonky though. Add some music though and change that arrow and I think I would download that on my phone as a time killer!
I definitely love the mechanics here; though I kind of want to complain how the landing on the clouds can be... annoying. (^.^;
EDIT: nvm. I think I now know how to more properly land on the clouds.
The graphics? AMAZING. Probably it's because I don't know how 3D graphics work, but I absolutely love the graphics.
Add some audio and this game is golden.