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ProjectPaddy

216
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A member registered Nov 24, 2020 · View creator page →

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kool

I complety agree I didnt tele graph movement timing and player failure and general player feedback well enough. TY for the nice words :)

TY for playing. Ive been seriously thinking about making a more flushed out version of this game because some people seem to be enjoying it and its lot of fun to work on and It might make a good portfolio piece.  I will be sure to message you in discord when/if I get update the game. :) TY  

TY for playing. I agree, the timings are not clear enough. The black room was for testing that Savatos was fun to play even without all the other visual noise. It is in great juxtaposition to ur very calming and relaxing game and very well put together. I enjoy that game jams offer such a variety of games, I hope we both get to compete again in Round 3. TY for playing :)

Yes, the blacksceen after 2 levels is normal, the black screen was for like testing movement without any other visuals, so I could try to make the run animation feel good by itself. though the area got under utilized, I thought it was important to make sure Savatos felt good to just be looked at. TY very much for playing :)

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Im so glad u enjoyed playing! I dont think I have had that particular bug. The right path was buggy and I had to make it work before the jam ended. Some people seem to have been enjoying the game, so I might update Savatos glory's accent next month. TY for playing and the kind word

I agree, I didnt clearly communicate the qtes necessary timing and I knew it was too busy and I didnt have more time to iron out wrinkles in the timing and flow. TY for Playing and leaving some feedback :)

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oh chit - I forgot to change it to SPACEBAR ty for telling me

the qtes where made well and the games pretty fun, solid entry 

the level was nice things where cute

TY :)

Thank you - I have a mission for you to make the funniest looking Character you can and post a screenshot, so I can use it for the Cover Art of the game.

Thank you.  I have a mission for you to make the wildest looking Character you can and post a screenshot, so I can use it for the Cover Art of the game.

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lol that is the best mustache -ty

TY for playing and thinking it was awesome & TY for the screenshot I will be sure to add it when I get some time. :) 

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Read ur trying out a new engine, good job. I see you have lots of other jam games too.  A small Challenge for you my fellow game dev adventurer is to make the most Heroic looking Character you can and post a screenshot, so I can use it for the Cover Art of the game please and thank you. ~Cheers

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Very kool, I agree with everything everyone else has said. Gratz~   A small Challenge for you my friend isto make the wildest Character you can and post a screenshot, so I can use it for the Cover Art of the game please and thank you.

Haaaaaa!!  Thats awsome. ty

! !  South Park'ish art was what I was going for !! Im so glad someone else can see what I was going for.  Ill be sure to have the visual cues be more noticeable  ty for the feedback, I will be more mindful of it moving forward.  I Challenge you to make the most South Park looking  Character you can and post a screenshot, so I can use it for the Cover Art of the game.

TY for appreciating the ability of placing the parts. :)  I Challenge you to make the Free faced Character you can and post a screenshot, so I can use it for the Cover Art of the game. 

hell yeah, That is the goober'ist Goober ive ever seen ! TY  ill be sure to add it soon

 I Challenge you to make a Character with the best mustache that  you can and post a screenshot, so I can use it for the Cover Art of the game.

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Thank you for playing, Im glad to hear you enjoyed playing.   I Challenge you to make the wacky'ist Character you can and post a screenshot, so I can use it for the Cover Art of the game.

I got 3rd on the High Score Board!! This game great!!   

Using the Hair for Beards and Mustaches was also one of my favorite things to do too. TY for playing. 

Im glad you enjoyed it enough to have spent that amount of time playing. TY - I will surely add Rotation in a post jam update and I'd like to put this game on the phone. - I Challenge you to make the Silly'est Character you can and post a screenshot, so I can use it for the Cover Art of the game.

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This was fun to play around with and make a few little dudes. The variety of rudimentary shapes available made ez to imagine character to make. - shapes kept spawning in the bottom left making them trick to grab and I didnt realize they where spawning for a min. There should be another way to rotate, my mouse 3 only works if im holding it, so my page was scrolling when  I was rotating. :)  Here's a pic of my Goober!   - I challenge you to plz make the Goober'est Character in the game I submitted and send me a screenshot to use in the Cover Art for it.  :) 

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This was enjoyable & relaxing the aesthetic was great. Here's a pic for you :)  - I Challenge you to take a screen pic in the game I submit and I will put it in the Cover Art for the game. 

hahaha I love it! TY

I would definitely like to see this Character Developed more and the Pixel art is great. Very Kool

TY- yeah I leaned into the goofy ugly art because it was not part of the judging criteria and was quick to make. - I challenge you to make the ugliest character you can and send me a screenshot to put into the Cover Art for the game, please. Thank you for playing. :)

MUUWWHAHAHAHA - I JOINED THE FINAL ROUND!  LOL - GOOD LUCK

TY for playing :)

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Theres not really a win condition... Just eat the sandwich and dont crash and you're a winner. TY for playing

TY for kind words & recognizing my progress in one day.   (>'.')> TY for playing 

TY for playing

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I completely agree with ur advice! - The game would feel much better if it was twice as fast, the shooting was more accurate & had a few more health pips.    - I think a lot of the reason the speed of the game is the way it is, was because I used Mixamo Models, then Blender Rendered into sprite sheets of only about 30 frames. I didnt make new renders cuz it took about 2+ hrs to finish 30ish frames of renders on my PC.  (First time using the method)      -- I thought I was being clever with the trajectory of the ninja stars. In hindsight, it led to the weapon being inaccurate and aggravating.  --- I did it all in one day & didnt have much time to refine the gameplay & then I lost intrest. lol  ----    TY very much for the feedback & for playing! :D 

This is awesome!

Got stuck on felonious fish  - ill be back l8r to finish this game - This was amazing !!