kool
ProjectPaddy
Creator of
Recent community posts
TY for playing. I agree, the timings are not clear enough. The black room was for testing that Savatos was fun to play even without all the other visual noise. It is in great juxtaposition to ur very calming and relaxing game and very well put together. I enjoy that game jams offer such a variety of games, I hope we both get to compete again in Round 3. TY for playing :)
Yes, the blacksceen after 2 levels is normal, the black screen was for like testing movement without any other visuals, so I could try to make the run animation feel good by itself. though the area got under utilized, I thought it was important to make sure Savatos felt good to just be looked at. TY very much for playing :)
! ! South Park'ish art was what I was going for !! Im so glad someone else can see what I was going for. Ill be sure to have the visual cues be more noticeable ty for the feedback, I will be more mindful of it moving forward. I Challenge you to make the most South Park looking Character you can and post a screenshot, so I can use it for the Cover Art of the game.
This was fun to play around with and make a few little dudes. The variety of rudimentary shapes available made ez to imagine character to make. - shapes kept spawning in the bottom left making them trick to grab and I didnt realize they where spawning for a min. There should be another way to rotate, my mouse 3 only works if im holding it, so my page was scrolling when I was rotating. :) Here's a pic of my Goober! - I challenge you to plz make the Goober'est Character in the game I submitted and send me a screenshot to use in the Cover Art for it. :)
I completely agree with ur advice! - The game would feel much better if it was twice as fast, the shooting was more accurate & had a few more health pips. - I think a lot of the reason the speed of the game is the way it is, was because I used Mixamo Models, then Blender Rendered into sprite sheets of only about 30 frames. I didnt make new renders cuz it took about 2+ hrs to finish 30ish frames of renders on my PC. (First time using the method) -- I thought I was being clever with the trajectory of the ninja stars. In hindsight, it led to the weapon being inaccurate and aggravating. --- I did it all in one day & didnt have much time to refine the gameplay & then I lost intrest. lol ---- TY very much for the feedback & for playing! :D


































Very kool, I agree with everything everyone else has said. Gratz~ A small Challenge for you my friend isto make the wildest Character you can and post a screenshot, so I can use it for the Cover Art of the game please and thank you.

