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Team members
Splatrika, Villy-Fox
Software used
Unity, JetBrains Rider, Aseprite, Affinity Designer, Miro
Use of the limitation
Only mouse used as the game controller
Cookies eaten
10
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Comments
Thanks for making the game!
I can easily see this become the main mechanic for a small dungeon crawler game or something!
Fun game and fun concept! Took me a while to get a hang of it! Eventually I got stuck at the level with the many green slimes. Those guys were just too fast for me 😅
I really like the throwing controls. It is unique in this game jam, but it makes perfect sense with the limitation.
Also nice touch on the "too far" message popup. It helped me figure out the game faster at the start.
Good job!
Really enjoyed this game! I like the fantasy of being a wizard and fighting enemies with levitation spells XD Those green slimes got the best of me though..
Sometimes it was a bit difficult to trigger the rock throw. I liked being able to strategize for a bit while holding the rock and thinking what kind of trajectory I'd use and then I'd throw it and it wouldn't go anywhere. I assume you use some kind of mouse position difference calculation to determine the "velocity" of the throw - it can be a bit finicky at times but nothing that can't be really solved eventually :) It only happened occasionally.
I don't know if you guys have added slight aim assist here (maybe I was just that good), but you can never go wrong with a slight amount to help players hit their targets if they're only a tad away from the right trajectory.
Awesome work and I kind of want to see more! Would be fun to experiment with different kinds of other objects (like explosives) or more defensive objects (maybe spikes I can move around myself).
Rock go ZOOOOOOOOOOM! Slime go SPLAT!
The absolute terror the lime green slimes gave me on first play through. Thank you for making the bigger lime green slimes slow at first as when I saw them I was about to cry (◟ᅇ)◜
Very satisfying game :>
It's a bit of a shame there's no music but the mechanics are so satisfying you can definitely sink some time into it without noticing.
The game is fun, I didn't understand the restrictions at first, but I eventually figured it out. I think there's a lack of background music, but the sounds and animations are very pleasant.