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Really enjoyed this game! I like the fantasy of being a wizard and fighting enemies with levitation spells XD Those green slimes got the best of me though..

Sometimes it was a bit difficult to trigger the rock throw. I liked being able to strategize for a bit while holding the rock and thinking what kind of trajectory I'd use and then I'd throw it and it wouldn't go anywhere. I assume you use some kind of mouse position difference calculation to determine the "velocity" of the throw - it can be a bit finicky at times but nothing that can't be really solved eventually :) It only happened occasionally. 

I don't know if you guys have added slight aim assist here (maybe I was just that good), but you can never go wrong with a slight amount to help players hit their targets if they're only a tad away from the right trajectory. 

Awesome work and I kind of want to see more! Would be fun to experiment with different kinds of other objects (like explosives) or more defensive objects (maybe spikes I can move around myself).