This games awesome, I can see this being suuuuper fun if there were more weapons or bosses LOL
11/10
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1 | 4.462 | 4.462 |
| Presentation | #2 | 4.692 | 4.692 |
| Overall | #2 | 4.144 | 4.144 |
| Concept | #11 | 3.885 | 3.885 |
| Use of the Limitation | #18 | 3.538 | 3.538 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
BadPiggy
Software used
Unity
Use of the limitation
The safe zone constantly shrinks unless you collect pickups. The pickups themselves don't last forever either
Cookies eaten
None
This games awesome, I can see this being suuuuper fun if there were more weapons or bosses LOL
11/10
Our ideas and gameplay kinda ended up being similar in some ways, but your art style is so cool. And purple is my jam so I totally vibed with the aesthetic.
Loved the diegetic ui, pretty neat idea.
Awesome game. Enjoyed it a lot.
I liked the dynamics of the game and how you implemented the theme. I think it's a great concept for a full game 👍
Great game, I really like its style and fast-paced gameplay. But for some reason the pointer drifts towards ground and I need to counter it with my mouse all the time.
The game is really fun. Health bar on your character remind me of dead space.
Very satisfying game! I really enjoyed the gameplay loop of killing enemies to keep your safe area from shrinking. There was a surprising amount of depth to the combat, where you are incentivized to lure enemies to the center of the area to store ammo crates.
And on top of all that, your visual presentation was top notch.
Amazing job!
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