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The Globetrotter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #32 | 3.220 | 3.300 |
Enjoyment | #40 | 2.830 | 2.900 |
Overall | #53 | 2.562 | 2.625 |
Concept | #54 | 2.635 | 2.700 |
Use of the Limitation | #67 | 1.561 | 1.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
just me
Software used
Godot, Aseprite, Audacity
Use of the limitation
Your unique generated world lasts only as long as you play it
Cookies eaten
zero
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Comments
Very relaxing game. I liked the procedurally generated environments. And the crab dance was a nice touch. The crafting and building felt a bit tedious to operate, but otherwise it's a good game. Nice job.
Just a suggestion, maybe add mouse drag input for continuous build. That way you can craft 20 walls and place them all in one-go by dragging mouse.
That was really cute! It took me some time to understand that I was giving apples to the wild boars when interacting with them, but that was a nice touch, as for the dance crab <3
Fun procedurally generated game! I love it. The second I saw you could dance with the crab I sought out the crab to do a little dance!
it is the small thing like pig following you and crab dance that make this game great.
I want a pet crab!
Loved the world, super cute game
Really great game/world, great job for solo dev in three days :)
All the little touches really added a lot to it, the crab dance was genuis
Thanks!