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dbesalduch

49
Posts
3
Followers
3
Following
A member registered Jul 05, 2018

Creator of

Recent community posts

Bullying the bully, huh.

Yup, we should have set the movement in arrow keys as well. Sorry about that!

Oh, sorry to hear that. Next time we will set arrow keys as well! 

I'm hooked!

SKANSKANSKAN!

Super fun. Also challenging in a good way. Good job!

Pretty cool! Loved how the limitation was used to build up the whole game concept with the sand defenses decaying over time.

Presentation is super cool, loved the general tone. I'd have liked more ways to make money automatically, though! Great job!

Idk wtf I just played but I liked it.

My favourite so far. It just works super well as a whole (music, pace, tone, etc), it's quite funny and it integrates the limitation in a very clever and original way: very well done.

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Very impressive. Feels super polished for such a short amount of period. It is challenging in a good way, and the restriction is very well used with the keys. Congrats!

Just to add something, I liked more the speedrun-style levels than the puzzles ones. 

Cool concept. Loved the tone, it's pretty relaxing in contrast with the destruction around.

I'd do something about the colour as it is hard to see; also, I'd have liked to move the camera around and zoom-in to proper build the dams. But pretty cool for such a short period!

Cool game. I love fast-paced shooters so I'm hooked! 

Cool take on the theme. 

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A little short, but cool take on the theme.

Browser crashes but seems fun. 

Great cutscenes! 

Loved the Outer Wilds + seeding  mechanic for this jam and theme, conceptually speaking. 

Hi. Yes, the last two levels were added as a difficult wall to get through for those who wanted to see the end credits. They are quite frustrating haha.

Oops! Sorry to hear that. The assets of the game were made at 1080 so we left the game at that resolution. 

We take note, thanks!

Thanks! Glad you had fun.

Super cool. The game feel is great, congrats.

Exceptional tone, loved it. 

Hola, gracias por jugarlo y el feedback!

Lo de full screen tuvimos que hacerlo un poco rápido, sí. También tuvimos algún problema que otro con según qué navegador. Hemos apuntado cositas para la próxima.

Un saludo,

A little bit hard to understand but nice take on the theme.

Cool one, thanks for sharing. 

Very cool arcade take on the theme. 

Sad to see those guys crying :'). Cool take on the theme.

Loved the art and pace. Cool take on the theme.

Cool idea haha. Make it a game next time!

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Cool art, setting and music, good western vibes! Is the card mechanic inspired by the Twisted Fate ability? Loved it.

Cool game with Overcooked vibes, but finds its own pace. Had a ton of fun!

It's a little bit hard, indeed. I wish we had more time for balancing! Anyways, glad you had fun.

Thank you for playing and giving feedback, really appreciate it. 

Hello! Thank you for playing and for your feedback!

Yup, we aimed for that kind of reaction, glad you had it! About the character speed, we wanted the player to feel a little bit helpless in that aspect, kind of Amnesia vibes, so that's why the decision of the slow speed and not having a way to "defeat" enemies; but anyways, we take note for possible improvements in the future, it's always good to know how players feel. 

Thanks again,

Hola! Gracias por el feedback!

Veo que varios habéis conectado bien con el tono filosófico y sarcástico en torno a la humanidad, me alegra mucho! 

Saludos!

Hola!

En el planteamieno inicial teníamos 5 candidatos y varios días de entrevistas, pero nos dimos cuenta bien pronto que se nos iba de las manos.

Gracias por el feedback y por jugarlo!

Hola, muchas gracias por el feedback!

Me encanta que hayas sospechado de Rita la primera, porque planteamos ese personaje un poco así. Me alegra saber que haya funcionado el plot twist!

Sí... tuvimos que pegar mucho tijeretazo, pero el sonido es quizá lo que más nos hubiera gustado añadir, aunque fuera un tema en loop y algunos efectos. 

Saludos!

Hola!

Nos alegramos mucho de que hayáis conectado con el tono cruel y sarcástico en torno a la humanidad... no sabíamos si seríamos los únicos!

En un principio la idea era más ambiciosa (5 candidatos, varios días de entrevistas, la mecánicas de "X recordará esto" añadía al final por candidato qué tipo de Bio-IA habías sido, sonido...), pero como dices se nos iba de las manos. Tuvimos que pegar mucho tijeretazo y quedarnos con lo esencial.

Saludos y gracias por el feedback!

Hola! Gracias por el feedback.

Nos alegramos mucho de que te hayas divertido y que hayas conectado tanto con el tono. Buscábamos eso mismo: un juego cortito para reírnos cruelmente de la criatura más ridícula de la Tierra :D.

Saludos,

Hola, muchas gracias por el feedback!

Nos alegramos de que hayas conectado con los personajes y el formato entrevista.

A nosotros también nos hubiera encantado introducir música y efectos de sonido, así como más finales.. pero se nos iba un poco de las manos el tiempo.

Saludos,