Play bloom before doom
Bloom Before Doom's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Tema / Theme | #5 | 4.000 | 4.000 |
| Creatividad / Creativity | #5 | 3.625 | 3.625 |
| Gráficos / Graphics | #8 | 3.375 | 3.375 |
| Overall | #9 | 3.263 | 3.263 |
| Sonido / Sound | #11 | 2.625 | 2.625 |
| Jugabilidad / Gameplay | #12 | 2.688 | 2.688 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
¿Cómo utilizaste el tema? / How did you use the theme?
El emplazamiento es el espacio.
¿Cómo utilizaste el subtema? / How did you use the subtheme?
*Spoiler* El juego se desarrolla en el final de la vida de una estrella. Acabando con tu muerte.
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Comments
Loved the Outer Wilds + seeding mechanic for this jam and theme, conceptually speaking.
I love the atmosphere of the game and also how relaxing it is to just look around and plant seeds. I thought there was no ending but good thing I've read the description and when it happened... it was mesmerizing and scary at the same time. A timer would have been a great addition here. Great submission!
Thanks! I considered not adding a timer because the game only lasts five minutes, but it never hurts. I'm glad you liked it.
really great Idea. I think that the webgl version was a little too zoomed in when on the ground but . That encourage me to jump around a lot . I tried to jump up on the mountain to admire my work but sadly I could no you did nail the bloom and doom ! good work
Where you can climb is not a mountain, it is a crashed rocket😅 You can easily climb up if you lean on the window it has. I'm glad you liked it.
oh!
I honestly loved the chill vibes of this. I could see it going a long way with further development and more game mechanics. Really liked the art and lighting.
Thank you!
Overall, the theme here fits very well, and the idea has a fair amount of uniqueness to it. I really liked how you rotated around the planet, that was a very good detail and added well to the space element.
The gameplay is overall decent for a 7 day game jam and maybe I was confused at first, but a tutorial wasn't needed here since it's a very simple game.
The sun looks pretty good for the style, but the planet feels a bit lacklustre, I could tell you used a equirectangular noise texture seeing the stretching at the poles, and I did notice seams on the texture as well.
The sound is quite lacking in this game, apart from picking up the flowers.
Overall, for the 7 days, it's a good game made in the time constraint and it fits well with the theme, I may be judging a bit harsher than most others here, especially with art since that's something I do a lot, however.
Thanks for the comment, as long as it's constructive criticism it's always welcome👍
The same thing always happens to me, I end up spending more time than I should programming some mechanics that I've never done before and I end up leaving aside the artistic part.
I see a lot of potential with this concept! I was a bit unsure of what to do or if I was doing the correct action as there wasn't much user feedback. However exploring the little world and watch the universe go by from my garden was nice!
I have to learn how to make tutorials, although I'm glad that I finally learned how it works and that you liked it.
I played the game before reading its itch io page. So I did not really understand what I was supposed to do. I tried to collect the different flowers around the little planet. Maybe making clear what you are supposed would be nice. Other than that it was very nice to see the planet after you decorated it with the flowers.
I always either skip tutorials or do them really badly. I'll try to make a good tutorial next time.
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Graphics are stunning! Love the idea of the game, you should add the capability to go to different planets, with using flowers as fuel.
It would be cool, different planets, different flowers. And without a death ending like this haha