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(+1)

Overall, the theme here fits very well, and the idea has a fair amount of uniqueness to it. I really liked how you rotated around the planet, that was a very good detail and added well to the space element.

The gameplay is overall decent for a 7 day game jam and maybe I was confused at first, but a tutorial wasn't needed here since it's a very simple game.

The sun looks pretty good for the style, but the planet feels a bit lacklustre,  I could tell you used a equirectangular noise texture seeing the stretching at the poles, and I did notice seams on  the texture as well.

The sound is quite lacking in this game, apart from picking up the flowers. 

Overall, for the 7 days, it's a good game made in the time constraint and it fits well with the theme, I may be judging a bit harsher than most others here, especially with art since that's something I do a lot, however.

(+1)

Thanks for the comment, as long as it's constructive criticism it's always welcome👍

The same thing always happens to me, I end up spending more time than I should programming some mechanics that I've never done before and I end up leaving aside the artistic part.