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A jam submission

When the Walls CrumbleView game page

Build dams to survive lava floods in this short physics-based game.
Submitted by prti — 5 hours, 51 minutes before the deadline
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When the Walls Crumble's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#54.0714.071
Concept#143.7863.786
Overall#233.3753.375
Presentation#333.1433.143
Use of the Limitation#522.5002.500

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Godot, Zbrush, Photoshop, Paint.net, Freac, Audacity and prolly some others

Use of the limitation
Made a game about building dams - and their destruction.

Cookies eaten
∞ at minimum.

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Comments

Submitted(+1)

This is an awesome game with great potential. You really nailed it. With some more polish, a few more features and performance tweaks you should make a full version of it and release it all platforms. I also liked how the blocks have soft body physics instead of being just rigid blocks, that's a really cool detail.
Great game. Enjoyed playing it a lot.
Just a few suggestions, the filter makes it bit hard to see where exactly you've placed the blocks so make it more transparent I guess (but this maybe just a problem for me). Also, a pickup or remove mechanic for a dropped block would be nice so player can rearrange their setup without a full reset.
Keep it up.

Submitted(+1)

For now it is just (almost) mindlessly put down block. This game can be great with more tool/type of block.

Submitted(+1)

I would genuinely love to play more levels of this. Could go hard with a couple more block types or utilities? Maybe working your way up the mountain? Loads of potential here basically! Even as it is it was lots of fun!

Submitted(+2)

This is a hidden gem. Requires a good amount of polish all around of it but telling this because it has this "thing" you are looking for in such games. This might be a next-gen bridge builder game in  the future, who knows? Best luck!

Developer

Thank you for the kind words, I think you just made my day.

Submitted

I'm not exaggerating, as I said, it's a concept that could be a Steam game.

Submitted(+1)

Cool concept. Loved the tone, it's pretty relaxing in contrast with the destruction around.

I'd do something about the colour as it is hard to see; also, I'd have liked to move the camera around and zoom-in to proper build the dams. But pretty cool for such a short period!

Developer(+1)

Thank you for playing and for the feedback!
Unfortunately I developed the whole game with my monitor on the night mode ;-; that’s why the colors are the way they are.
Good ideas. When there’s more time after the jam I want to try implementing it.

Submitted(+1)

It's really nice, it might be better with a bit more contrast. I found it hard to properly see where to put the blocks and to read the text.

Submitted(+1)

Good music, sfx, and game feel, but it would be more convenient if in build mode you could also move the camera, and if you could restart building without pressing f and waiting for destruction

Developer (1 edit) (+1)

Thank you for the feedback!
The reset was nearly there, it just gave me a last second bug and it was safer to just disable it - but I will work on the game some more in an update.