The concept of the different colored clouds appearing once you go over different paints was really cool, and I think that making the game have an added restaurant idea was a very cute decision. I really enjoyed the art and the music, it added so much good game feel! It was a bit difficult to see the enemies at all times though, so I was getting my food stolen a lot LOL but I enjoyed it nonetheless! :)
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Harvest From Above's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #114 | 3.444 | 3.444 |
Use of the Limitation | #139 | 3.037 | 3.037 |
Concept | #140 | 3.444 | 3.444 |
Overall | #145 | 3.241 | 3.241 |
Enjoyment | #169 | 3.037 | 3.037 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2
Software used
Unity, Aseprite
Use of the limitation
Your own bullets will take away your items if it hits you.
Cookies eaten
1
Comments
Cute little game! Cute music XD
However sometimes I just don't know where the clouds are... They don't show up until they are nearby, which makes it hard to shoot and get items XD
The game is interesting, I liked it. But the sounds don't seem right to me.
This is good concept game but i confused in the start, i like the music and art. Nice work!!
I absolutely love the art and the music, i must admit the game was a bit confusing at first but i got the hang of it, nice concept!
The vibrant colors made this game a real pleasure to play, and the soundtrack was really catchy. Terrific work!
Nice game. Nice use of limitation. I was a bit confused on what to do at the start but got the hang of it soon enough. Well done!
This was a very cute game. It would be great to have a mini map to show where you and the enemies are to easily navigate. The concept was very clever and limitation used well! :)
Yeah I feel like if we had some more time we would maybe add some little identifiers to mark invisible enemies whom are getting closer to you, this would've been a cool addition on top of the sound notification as the sound is super easy to miss. Thank you for your feedback and kind words :D We will expand on the game a bit after the jam is over
Agree with most other comments here about the confusion of needing to shoot after picking a colour, but once we got that nailed this was a fun time!
Artwork and music both appeal to me. All these small assets look just right (which is great proof of your careful design work), and as the former comment is already stating, look and feel very coherent.
By the way. Our game is also a colorful shooter, would make us very happy if you give it a try and tell us your oppinion about it.
was a little confusing at first (especially about the not being able to shoot until walking over the puddle) but then was really fun. i like the art style too, feels very coherent
Took me some time to understand what to do, but once I figured out stuff it was a fun experience!
Love the artwork and the feel of the game, Nicely done jam entry! Felt like a good old flash game and I love those!
Fun mechanic well presented.
Glad you put the clarification about shooting on the page; as that had me very confused for a bit :D
Cool concept! I enjoyed finding ingredients for my little hungry plants. Game was definitely easier after I realized why I kept dropping the items I had picked up. Overall good job making nice colorful artwork and coding up all the systems that go into a complete game (title screen/menu, score keeper, timer, object interactions, etc.)!
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