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stephendoesnothing

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A member registered Jun 16, 2020 · View creator page →

Creator of

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I really wish you'd have focused more on adding the weapon upgrade system instead of a bunch of weapons xd 

Hi, sorry for the late reply but it just happens i have stumbled across this now and i thought i'd respond for the ones that may have the same question as you and me. Slice them 16x16 with padding 1 on the x and y axis.

Hey, good news the game is now smoother and available on pc, mac and linux..that should ensure a smoother performance (p.s : The music no longer restarts, it continues on death and in-between levels :) ) 

I absolutely love the art and the music, i must admit the game was a bit confusing at first but i got the hang of it, nice concept! 

(1 edit)

lol thanks, one question? By "mega boost" you mean that time period where you press jump right while jumping on a mushroom? I've tried to fix it but due to time i couldn't find a solution.

Thank you for the reply, i'm sad you couldn't enjoy the game due to the said issues. I'll make a downloadable .exe and allow the option to disable post processing effects since that may improve performance, i'll also fix the music.  

Understood no problem 😁 I also wish I could've added more but that's just how it is, we have to work with whatever time we got

I think this one's a winner

Wow, good job this looks really polished! I lasted 20 rounds, btw, idk if it an intentional feature or not but whenever if i pick another color orb while the UI is open it disappears and i only get 1 color change.

I enjoyed the game and i completed all the 3 levels with ease but i have to admit i cheated a bit by exiting the game to reset the death counter. One small change i propose is that you allow the player to switch from blue to red or vice-verse (i played on mouse and kb) and having go press E 3 times to go from blue to red was a bit tedious and caused some rage, could you instead have it so if you're on blue you can press Q and go to red? 

This was a great game over-all, however i gave up half-way due to me being a noob and not being able to pass the levels xD

You can submit late, c'mon you got this!

That's a really cool way to use the limitation, good job!

Great game, you are very talented!

Wow, this was really cool. I had like 10% left of hp and barely managed to finish level 3. I wish this game was longer, perhaps you could add some ways to upgrade your slime?  

you should add a scoring system

It's a cool game but i'm a bit confused by the end-goal. I see there are some kind of statues with 1,2,3,4 but i don't really know what to do. There's also a code i need to input but i can't seem to figure it out. Overall, it's ok but confusing

This was overall a nice experience, even though it was short. I liked the sound effects, the only problem i encountered is that i could spam the main attack, and holding m1 had no chance against my autoclicker, however i tried not to abuse that and i played throughout the game normally. 8/10 bit short

Pong

Hi, by coincidence it also happens that im a 13 year old boy who develops an indie game. I really liked your game, and i hope you continue with this passion of yours. (Btw, i came here from your youtube comment)

Amazing music/sound effects

karlson 2067

ye

sorry for late reply, sadly, i don't know much about AMD cards, so i can't help here

hey, have you considered using unity?

Is your pc/laptop good? You could be running the game on integrated graphics instead of dedicated