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(+1)

a very interesting take on the theme of "loop", admittedly i found myself more often than not just waiting for the double jump tokeep  progressing. I didn't see much use for the other abilities apart from some specific situations where you had to use them, per say the dash but other than that i found for example the lower gravity w higher jump to be more of a handicap more often than not. A bug I found was that you could kind of "cheat" death for a split second after respawning, I think you added some kind of i-frames but you should have probably frozen the player's position too. Overall great entry!

TYSM for the feedback :D