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A jam submission

Frog's light (Game jam version)View game page

Submitted by Triz — 15 hours, 22 minutes before the deadline
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Frog's light (Game jam version)'s itch.io page

Results

CriteriaRankScore*Raw Score
Concept#114.2864.286
Enjoyment#124.0954.095
Overall#183.9403.940
Presentation#294.1434.143
Use of the Limitation#813.2383.238

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
me!

Software used
Godot engine, Aseprite, Bleeper

Use of the limitation
The player is a frog the need to eat all fireflies to win the game.

Cookies eaten
none I ate popcorns while I develop this game.

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Comments

Submitted(+1)

This was really fun!!  Really enjoyed all the puzzles and this was a great use of the limitation too!!  Very challenging -awesome work! :D

Submitted(+1)

very nice! I enjoyed the concept and the art!

Submitted(+1)

Very cool! I love the death screen, the puzzle mechanic is very clever and enjoyable to solve. The music is lovely though I don't think it really "fits" the game too much. I really like that the time limit wasn't achieved with a timer but with limited moves! Gives you time to plan ahead. I'd love to see you expand on this game and add more levels and mechanics! Awesome job!

Submitted(+1)

There's a lot about this game to like. The art is amazing. The way the light goes off suddenly and the shadows smoothly recede back to reveal hungry beaks eyes and teeth. I like how you used a turn based approach rather than a real-time timer in this game's use of the limitation. (Unlike me who did the timer.)

Unfortunately, I feel like levels run out of ways to explore this mechanic quickly, and that the difficulty curve goes weird in the last half. The other graphics feel a bit bare too.

This game is a great game and i enjoyed playing it. I hope you had a good time making it.

Submitted(+1)

really cool idea and the puzzles very fun

Submitted(+1)

This was awesome. Loved the puzzles, pretty good difficulty, and all implemented incredibly well. I'd love to see more!

Submitted(+1)

Love the concept, however, It seemed like some levels would get super easy after a hard one. The difficulty curve seems to be a bit wack. Would love to see you continue work on this and add more levels!

Submitted(+1)

nice game! I felt very clever after solving the 5th level, but the difficulty curve was very strange with the levels getting much easier after that. I like the concept and I feel like this game could do with another mechanic

Submitted(+1)

Very good! The tongue mechanic is very cool and works great with the grid setup. A lot of potential for more mechanics if yall keep working on this.

Submitted(+1)

By far the best game I saw during this game jam! The mechanics are really cool, and I would love to see more, congratulations!

Submitted(+1)

I really like the puzzle idea and the art. great stuff !

Submitted(+1)

In my opinion, this was the most enjoyable game I played in this jam. Very nice aesthetics and game design overall!

Developer(+1)

Thank you so much, sir! :D

Submitted(+1)

this is a top tier puzzle game idea. i cant believe how smart the concept is and how well you’ve utilized it in the levels. the death screen is also very cool. the only downside is that there arent more levels (:(:

Developer(+1)

Thank you so much, sir! This is my first puzzle game so I have no experience on making puzzle, but maybe I will turn it into a full game in the future! :D

Submitted(+1)

Love the game. Favorite part is the death screen

Developer

Thank you, sir! I never thought it's gonna be that part haha.

Submitted(+1)

This was so fun! wish there were more levels though! The mechanic was really neat, and you could probably expand on the puzzles a ton if you decide to develop it further!

Developer

Thank you so much! I might turn this into a full game in the future! 

Submitted(+1)

Wow! This was a really elegant idea! I somehow got stuck on the second level for a while before I realized how this worked! Loved the art in this game, great job!

Developer

Thank you so much, sir! I will improve the tutorial to be more clearly in my future games! :D