I really like it. The music and everything felt so smooth. I also really liked how nice concepts were introduced. My favorite so far 👍
How come you think of frogs? Were the frogs coming from our itch.io profile pics?
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1 | 4.000 | 4.000 |
| Overall | #1 | 4.095 | 4.095 |
| Concept | #2 | 4.143 | 4.143 |
| Use of prerequisite | #2 | 4.214 | 4.214 |
| Use of theme | #3 | 4.214 | 4.214 |
| Controls | #3 | 4.000 | 4.000 |
| Presentation | #4 | 4.000 | 4.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
MiniScript
Wasn't made with MiniScript
Bezi
Wasn't made with the help of Bezi
GameMaker
Wasn't made with GameMaker
I really like it. The music and everything felt so smooth. I also really liked how nice concepts were introduced. My favorite so far 👍
How come you think of frogs? Were the frogs coming from our itch.io profile pics?
It's incredible, the puzzles are fun, the mechanics are interesting, I like how there's always something happening around you (which I'm assuming is supposed to double as hints).
My only real complaint is that when I first started the game I wan't quite sure what I needed to do, congrats for the game, you guys did great!
Thank you. The other frogs are placed in a way to teach you about the game mechanics, so that the player can hopefully figure them out without being told. We thought it may be best not to tell the player what to do at the start. That way, we can make the game more about discovering things for yourself.
Really liked the feel and look of this game, and I love frogs so that's a plus. Really fun figuring out the perfect way to send your frog to get to the next lillypad
Another FROG enthusiast *tips fedora* great game. Only comment is theres a few lilypads that dont register as checkpoints and the arrow directions for gravity are a bit confusing.
omfg frogs (2 jams ago)
great gam how do you even do this in 2 days
good job
I LOVE this one! I used to play the heck out of Angry Birds space and this is just like it. Navigate through gravitational pulls(quite stronger than the ones you'd see in angry birds space) and pushes and get the leaf checkpoint(which at times aren't checkpoints, not completely sure that's intentional). The game wasn't hard, on the last level my frog bumped into the planets and by pure chance got to the starfly, so I didn't experience the full last level.
Thank you. The lily pads are not meant to be checkpoints, restarting is supposed to send you back to the start of the level. I did this to help combat players attempting the same jump millions of times with slight variations, but instead have to consider some of the jumps. It also lets players see how far they have come when the parts they struggled on become easy.
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