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(+1)

LOVE this one! I used to play the heck out of Angry Birds space and this is just like it. Navigate through gravitational pulls(quite stronger than the ones you'd see in angry birds space) and pushes and get the leaf checkpoint(which at times aren't checkpoints, not completely sure that's intentional). The game wasn't hard, on the last level my frog bumped into the planets and by pure chance got to the starfly, so I didn't experience the full last level. 

(+2)

Thank you. The lily pads are not meant to be checkpoints, restarting is supposed to send you back to the start of the level. I did this to help combat players attempting the same jump millions of times with slight variations, but instead have to consider some of the jumps. It also lets players see how far they have come when the parts they struggled on become easy.

(+1)

Yeah that makes sense! Wasn't initially clear to me.