For anyone having issues playing in browser/wanting to try it (with fewer bugs/less lag) ive added a downloadable executable:
[here](https://www.dropbox.com/sh/k72vtf5vpc4mvmg/AACIjwBVRDPKonSM6Td72b1Da?dl=0)
Game Engine Used
2021.2.8f1
3rd Party Assets Used
Dreamteck Splines
Fake Interiors Free
HighlightPlus
NatureManufacture assets
PoliceCar & Helicotper
Sci-fi Weapons Arsenal
How long did you spend
5-10+hours pr day
For anyone having issues playing in browser/wanting to try it (with fewer bugs/less lag) ive added a downloadable executable:
[here](https://www.dropbox.com/sh/k72vtf5vpc4mvmg/AACIjwBVRDPKonSM6Td72b1Da?dl=0)
Yeah performance was not something we worked on, and decided to make it webgl at literally the last minute.
I dont think we realized how the web browser does its loading, vs the binary version ... live and learn!
Thank you for going through them anyway <3
If you beat the game did you beat the high score of 352
Thanks :)
I have uploaded an executable download if youre interested in trying it again with less hiccups ;(
[here](https://www.dropbox.com/sh/k72vtf5vpc4mvmg/AACIjwBVRDPKonSM6Td72b1Da?dl=0)
Nice game. Had a few hickups (from level streaming?). Otherwise it felt smooth.
Yeah performance was not something we worked on, and decided to make it webgl at literally the last minute.
I don't think we realized how the web browser does its loading, vs the binary version ... live and learn!
Not sure what you mean by level streaming though? Is that something to do with the async load we might need to do at start?
Thank you for going through them anyway <3
If you beat the game did you beat the high score of 352
Thanks :) 
I have uploaded an executable download if youre interested in trying it again with less hiccups ;(
[here](https://www.dropbox.com/sh/k72vtf5vpc4mvmg/AACIjwBVRDPKonSM6Td72b1Da?dl=0)
Thanks :)
I have uploaded an executable download if youre interested in trying it again with less hiccups ;(
[here](https://www.dropbox.com/sh/k72vtf5vpc4mvmg/AACIjwBVRDPKonSM6Td72b1Da?dl=0)
Very enjoyable & simple! Performed very well & had great progression! I dunno what that end screen was all about, made me laugh quite a bit! :D Great work guys!
Very fair! We were more focused on balancing and bug fixes than making every part have people. Everytime you replay there will be different numbers of people in some of the spots due to some random placements, so areas become more and less populated. There are a few more maze type components that we were going to try to add, but ended up not going with as they caused other parts to work strangly.
Thank you for the feedback on the helicopter! That was 100% itsOik, and I totally agree!
Well done all, such a wacky and fun game as i would expect. you got the humor and design on point really fun to experience it all. look forward to more!
There are 3 weapons, the starter, the one that costs 15, and the one that costs 30. I think they are under the second part of the upgrade menu.
As for obstacles and what not, 100%, also more people should be spawned to be seen but maybe not interacted with. The areas that are completely blank sometimes have bad spawning issues too where the spawner is under the ground a bit hahahaa.
Congratz to the team!
Simple & fun game with top notch story (insert storytext here) LUL
maybe the movement between stairs & floors should be automatic (with a trigger or something like that)?
On the contrary, I think that the controls feels really nice to play around with.
I had some difficulty with the controls - movement/shooting felt slow, mouse was sluggish and not sure how to use the !, ?, etc. Controlling both the player and the ship is a great idea - I could see lots of fun puzzle/strategy designs there.
Hey @PixelShenanigans, thank you for the comments! The movement is a bit slow at first, there are upgrades that bring it to a bit too fast too hahah. Mouse and keyboard on webgl build are a bit different, agreed on the sluggishness sometime.
the !,? and invisible markers, are just data markers, nothing to do with them other than gather data.
Puzzles were the next ideas!
I like the uniqueness of the controls, like you control both the player and the ship at the same time.
Leave a comment
Log in with itch.io to leave a comment.