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A jam submission

Kingdom ManView game page

Defend your castle against hordes of enemies! How long will you be able to defend it?
Submitted by Mysley Makers (@mysleyMakers) — 4 hours, 20 minutes before the deadline
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Kingdom Man's itch.io page

Game Engine Used
Unity 2020.3.29f1

3rd Party Assets Used
Some animations are downloaded from Mixamo.com

Sketchfab (sketchfab.com) :
"Simple Steel Mace" (https://skfb.ly/6ADYr) by MMKH is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"Medieval Fantasy Book" (https://skfb.ly/69Qty) by Pixel is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

Game Dev Market (www.gamedevmarket.net) :
(https://www.gamedevmarket.net/asset/fantasy-game-user-interface/
https://www.gamedevmarket.net/asset/game-user-interface-vector-9590/

Unity Asset Store (assetstore.unity.com) :
https://assetstore.unity.com/packages/2d/gui/icons/fantasy-rpg-cursor-pack-87154
https://assetstore.unity.com/packages/audio/music/orchestral/free-game-music-collection-177094
https://assetstore.unity.com/packages/audio/sound-fx/free-casual-game-sfx-pack-54116
https://assetstore.unity.com/packages/3d/vegetation/trees/remake-stylized-meadows-mega-art-pack-123574
https://assetstore.unity.com/packages/3d/environments/landscapes/free-low-poly-nature-forest-205742
https://assetstore.unity.com/packages/2d/gui/icons/free-potion-icons-157018
https://assetstore.unity.com/packages/tools/utilities/lean-pool-35666
https://assetstore.unity.com/packages/tools/gui/lean-gui-72138
https://assetstore.unity.com/packages/2d/gui/icons/swordsman-skills-free-icons-192833
https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/meshtint-free-knight-133286
https://assetstore.unity.com/packages/3d/characters/animals/meshtint-free-chicken-mega-toon-series-151842
https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/mini-legion-footman-pbr-hp-polyart-86576
https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/mini-legion-grunt-pbr-hp-polyart-98187
https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/mini-legion-rock-golem-pbr-hp-polyart-94707

How long did you spend
Three days after it started, to 4 hours before it ended.

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Comments

Submitted(+1)

7 waves! that was tough! but fun!

it would have been awesome if my health potions were replenished after X time or X kills or somthing to be able to last longer. i didnt really understand the blocking until i had 6HP then i died LOL

great job!

Submitted(+1)

Made it wave 6 and was really fun. It sort of degraded to me just standing at the gate swinging and hitting skills whenever the cooldown finished. Would have been nice to have more time between waves, a little time to upgrade things, etc. but overall really great game!

Developer(+1)

I actually made a whole scriptableobject that would have been the upgrade section. Sadly, I ran out of time and had to make due with what I had.

But yeah, given enough time, it and all the other games can definitely be better. Thanks for trying it out!

Submitted(+1)

I got to wave 6 too. There needs to be a lot mofre feedback when you use a skill and on what the skills do. Also can you even get more potions ? This is definitely the kinda game where you want pickups as you go. Nice and polished for a jam game though, great menus.

Developer

If by feedback you mean information about this and that, you can hover your cursor over their icons and it will tell you what it does.

And nope, you can't get more potions. Thanks for playing :)

Submitted

I meant more when you use an ability it should be visually/audibly clearer that something is happening, half the time you can't see your character.

Submitted(+1)

I really like this one. Glad to have the options for sound. I survived 6 waves. It was a bit chaotic, but that's good. I loved the powers. Forgot (if possible) how to use potions. And of course, chickens! 

Developer

You can use potions by either clicking on their icons or using the NUMPAD 1/2/3. And yeah, it is pretty hard to get above wave 6 actually. I've playtested it couple times and the farthest I ever got was to wave 9.

Glad to hear you've had fun amidst the chaos :D

Submitted(+1)

Great Game will definetly play it agian.

Developer(+1)

Thanks for playing!

Submitted(+1)

very enjoyable game!

Developer

Much obliged :)

Submitted(+1)

This one blew me away. Absolutely fantastic & would love to see it grow. If there was more units to spawn, it would feel more like a 'commander vs invading forces' kinda vibe, which may be a nice direction to take, but yea, absolutely loved this. Great work.

Developer(+1)

Thanks! I would definitely consider continuing development if people like it so much

Submitted(+1)

Great job. You have a complete game loop here and some good variety in the powerups etc. More time will give some balancing and additional levels. Well done, and excellent Game Jam game.

Developer

Thanks for the good word :)

I will try to develop the game further once the jam's over if the players want that.

(+1)

Your game is awesome but there is so loud music and I was scared when I entered the game

Developer

My speakers are a bit problematic so I wasn't able to identify the earrape . I hope it didn't ruin your experience too much though!

Submitted(+1)

Fun to play, i love the constant feedback and the chickens. The second ability is my fav :) 

Developer(+1)

Thanks for playing! It's nice to hear you had a good time. The mace skill was also the hardest one to get working correctly :<

Submitted(+1)

Wow, awesome job. I love the extra options for attacks. the chickens were funny LOL

Developer(+1)

Thank you, friend. Glad to made you laugh :D

Submitted(+1)

LOL I wasn't expecting the chickens!

Developer

Who'd expect livestock to serve King and Country XD