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A jam entry

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Submitted by Dmitry Degtyarev (@Kvel2D) with 11 days, 6 hours before the deadline

Results

CriteriaRankScore*Raw score
64x64 Authenticity (was it truly lowrez?)#824.6434.643
Overall#2362.8042.804
Overall Enjoyment#2422.2142.214
Game Feel (playability and control)#2612.2862.286
Aesthetic (sound and visual)#2902.0712.071

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Comments

Jupiter_Hadley · 176 days ago

Really challenging! I included it in my compilation video series of the Low Rez Jam games, if you would like to take a look :)

Delca (View their submission) · 230 days ago

This was a little bit too hard for me... The square's speed was too high, and I constantly overshot when trying to reach a safe zone. In a way, it reminded me of Super Hexagon (which I was equally bad at).

I think you need to find a better balance in the difficulty. The ramp up is almost randomly hard: sometime I get by, sometimes I die on the second shape.

Great idea though, well executed.

Wow, this game is extremely difficult! It should start a little bit slower. Very hard to react to such high speeds!

Wow this is hard. Too hard for me. The controls maybe a bit too sensitive :)

Interesting idea. It's really, really difficult though; maybe start slower and speed up over time? Otherwise it leads less to attempts to do better and more to just table-flipping annoyance and a move on to another game :)

Music would have been good, felt a bit empty without. It was quite difficult to control, too. Interesting concept though :)

Extra audio could have made this a much better game, as increases of speed don't really change up what the audio feels like. ^^;

Roh (View their submission) · 236 days ago

cool concept, very "Super Hexagon"y

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