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A jam submission

RecursobanView game page

Submitted by Nwallen — 9 hours, 7 minutes before the deadline
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Recursoban's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#74.2314.231
Overall#863.7313.731
Audio#1193.1543.154
Authenticity (use of resolution)#1244.1544.154
Graphics#1323.3853.385

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Nice little Sokoban game. All the best people make Sokoban games, I think you'll agree :)

Submitted

Great game. I loved the old Boxxle growing up

Submitted

Very nice mechanic and puzzles, I enjoyed playing the levels very much, especially the last 2. The difficulty and its increase are just right, great little puzzler!

Host(+1)

Really cool, I enjoyed this a lot. I beat all 20 levels, they had perfect introduction to mechanics and then left you with enough of a challenge that wasn't overly frustrating. And I love the idea of the box you're in is also the box you're pushing around and how that incorporates the recursion theme, very nice!

Submitted(+1)

Good job

Submitted(+1)

Great idea and level design, difficulty is optimal. The undo function is especially pleasing on latest levels. Definitely 5 stars gameplay! By the way, my game is somehow related to the sokoban theme, so you might like it.

Submitted(+1)

Some excellent sokoban puzzles with a twist and great work on the recursive theme. :) You did a good job teaching me (the player) with each new level which made the difficulty curve very pleasant.

Have you posted this to the Thinky Puzzle Games discord? (the community would love to play this)

Submitted(+1)

Excellent puzzle game. Really good puzzle design and level of difficulty. I managed to solve all 10 levels but the last one took me a while. Solid graphics and audio. Not quite fully authentic, but close. Great work!

Submitted(+1)

Oh, Patric's Parabox demake?! Your game melted my brain ) 

Very nice puzzles!

Submitted(+1)

I like the effectively non-Euclidean geometry of the gameplay and that you need to think outside the box (pun intended) because of it. Great idea, well done!

Submitted(+1)

Nice, this rules. The first few puzzles are pretty straightforward but the raising/lowering walls make for some real good puzzles. Reminiscent of Patrick's Parabox. Having the goal as unlocking the warp and navigating to it is cool, feels different than other sokoban games I've played lately. Hits the recursive theme nicely. Job well done!