What an interesting experience! I included it in my LowRezJam compilation video series, if you’d like to take a look. :)
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Secret Island's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #10 | 4.316 | 4.316 |
| Visuals | #29 | 4.368 | 4.368 |
| Overall | #30 | 4.184 | 4.184 |
| Authenticity (use of resolution restriction) | #55 | 4.684 | 4.684 |
| Gameplay | #116 | 3.368 | 3.368 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
Yes! There were four of us, each completing different tasks. It was an amazing experience seeing each of the parts come together to make a whole.
Was the resolution a challenge?
For this project, we had a lot of fun experimenting with different methods of story-telling while limited to the 64x64 pixel resolution. You can see this in the game by the use of images and diagrams instead of text, and narration that helps adds personality to the character.
What did you learn?
Learning how to work as a team and trusting in the skills and talents of each team member was a truly rewarding experience, and we believe those skills will help us as we continue our game development journey!





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