Every time someone does 3D in these I'm always so impressed! The puzzles were cute and simple, though it took me a minute to realize you had to turn the handle in a specific direction! Really nice job!
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Art Thief's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #151 | 3.385 | 3.385 |
Gameplay | #200 | 2.923 | 2.923 |
Overall | #202 | 3.212 | 3.212 |
Audio | #205 | 2.846 | 2.846 |
Authenticity (Use of resolution restriction) | #247 | 3.692 | 3.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
It was just me. Lowrezjam is one of my favorite jams, but it was a bit stressful towards the end :)
Was the resolution a challenge?
Displaying pixel perfect stuff in Unitys UI system is always a hassle, but this time I actually figured out a decent way of doing it!
What did you learn?
I learned a lot about procedurally generating levels.
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