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SamLdrr

28
Posts
2
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A member registered Jun 26, 2020 · View creator page →

Creator of

Recent community posts

Fun game! The idea feels like it has some depth to it that could be iterated on!

Awesome game! Really impressive you accomplished this all alone. The music was for sure a high point for me!

I love the atmosphere and general world you built with this game. Is it based off of anything specifically?

Great game! Only problem was the bombs looked like power ups on my first attempt! haha. 

Fun game! Awesome seeing another entry using Godot for the jam!

Great project! The art and animation were pretty good for them being out of your comfort zone. 

This is my favorite game of the jam so far. It's a great mix of fast paced mini games along with some awesome music and the animations are snappy even with the stipulation of the jam being Low Rez. 

Very cool. I noticed that some of the door puzzles are jammed and cannot be solved which was a bummer. I could see more puzzles leading to an interesting game play loop!

Great job on your first game! Really fun to play.

Great first game! I kinda like the idea of a puzzle game who's rules change every round and you have to slowly figure them out by trial and error. 

Great game! I noticed that if you hold left and right while moving vertically, your character looks like they are sliding which looked pretty funny.

Fun little game. I enjoyed how smooth the walking animation was and how well made the 1 bit enemy sprites were. 

Great movement! Controlling the Ram felt really good. 

Great Music! Really like how readable the UI is. 

Beautiful pixel art and great idea. I wish the defend was a little faster to line up with the telegraphing of attacks from enemies. 

Really liked how you made use of static and dynamic UI elements to convey information as opposed to cramming everything onto the screen like higher resolution tactics games can get away with. Awesome stuff!

Really good sokoban game. Really impressive to be able to get a nice increasing flow of difficulty in levels in such a short time frame. 

Really good sokoban game. Really impressive to be able to get a nice increasing flow of difficulty in levels in such a short time frame. 

Cool game. Great maneuvering game jam's of the resolution stipulation. 

I could totally see this as a Warioware minigame its so chaotic haha.

Professional looking! Really fun to play. Would love to see more stuff to add craziness in the game like a "pac-man" portal from one side to the other, ice, spikes to avoid etc. 

Only complaint is the wall jumping felt a bit off on the first couple attempts I made and maybe the angle of jumping made it so that some structures that looked 'wall jumpable' were a little far out of reach and you needed to dash? I ended up just wall jump hugging up stuff as it was a bit easier, but slower. 

Cheers!

Check out the game I worked on at: https://itch.io/jam/gmtk-2020/rate/696851 (dl exe recommended). 

I really liked the style and art and it felt super relaxing to play! I feel this is a great base to a game. For the theme of the Jam, the time I felt out of control was when the cloud appeared capturing the theme. Maybe doing that earlier and adding things like Baseballs/Soccar balls that get kicked into the yard as you mow or as aweful as it sound, birds and rabbits darting in and out? 

Overall, this could maybe be a stand alone game maybe made into a puzzler game outside of the jam!


Cheers!

Check out the game I worked on at: https://itch.io/jam/gmtk-2020/rate/696851 (dl exe recommended). 

I beat the game after much hair pulling! Good balance of difficulty  Great concept and cool use of the mechanics in a puzzle setting. Really amazing the depth you were able to accomplish in so little time. 

Cheers!

Check out the game I worked on at: https://itch.io/jam/gmtk-2020/rate/696851 (dl exe recommended). 

Cool game! I really like the art and variance of levels you were able to accomplish. 

Cheers!

Check out the game I worked on at: https://itch.io/jam/gmtk-2020/rate/696851 (dl exe recommended). 

Reminds me of Super Monkey Ball! Very fun! Maybe a indicator of which way the level is going to shift to give the player some time to react would be cool (i'm picturing a warning label with an arrow pointing to the direction). 

Cheers!

Check out the game I worked on at: https://itch.io/jam/gmtk-2020/rate/696851 (dl exe recommended). 

Great music! Really fits the theme. Controls seem a little too generous for a platformer so it was a bit tricky. Reducing velocities might make it feel better as I wanted to be disoriented by the controls but I felt I was spending more time fighting the actual movement of the character. 

Cheers!

Check out the game I worked on at: https://itch.io/jam/gmtk-2020/rate/696851 (dl exe recommended). 

The controller is honestly some high quality animation and sound design. What programs did you use to model and animate it? Reminds me of the terminal bomb from "Keep Talking and Nobody Explodes". Feel free to check out my game https://itch.io/jam/gmtk-2020/rate/696851

Unique Idea! The breakout time notifier is really well done. I could see animals that crowd under the tractor beam to mess up combos as an idea. Hitboxes seem wonky in the later levels. But overall cool game!