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Lightcycle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #59 | 3.719 | 4.111 |
Overall | #90 | 3.794 | 4.194 |
Audio | #105 | 3.518 | 3.889 |
Graphics | #120 | 3.618 | 4.000 |
Authenticity (Use of resolution restriction) | #149 | 4.322 | 4.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
Just me, it was great! :D
Was the resolution a challenge?
I had a lot of fun trying to balance the size of the tile graphics to make the board large enough but still have nice effects. Making use of every pixel efficiently is a great challenge.
What did you learn?
I focused a lot on game feel and sound effects this time. I had a lot of fun tuning the sound effects and visuals.
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Comments
Everything about this was great. I particularly wanted to comment on the sound design, but to be honest, getting a couple of those big connections was super visually satisfying. It is a subtle and meditative game that is addictive and stimulating in every way. Great job.
A really nice game! Loved the visuals and sound effects. Even with the low pixel count there’s a great clean design which is really nice
This is great!
I had a lot of fun with this. I liked how it ramped up in difficulty, and the sound design was great. It might have been nice to hear a little music though.