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A jam submission

Perfect ShotView game page

You are the bullet! Made for Low-Rez Jam 2020
Submitted by WillReardon — 2 hours, 13 minutes before the deadline
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Perfect Shot's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1942.9092.909
Gameplay#2292.7272.727
Authenticity (Use of resolution restriction)#2493.6363.636
Overall#2652.7952.795
Graphics#3241.9091.909

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
I made it by myself in the past three days or so. I honestly had a blast making it.

Was the resolution a challenge?
I played around with a camera script that clams the values of a larger screen. Making gameplay that was easy to follow and UI that was clear was definitely a challenge though.

What did you learn?
I learned about scriptable shaders and UI behaviors that I haven't gone into before. These can definitely help me in the future, especially the UI layouts and scripting I did.

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Comments

Submitted

Interesting idea for "You Are The Weapon" topic, I tried to do the bullet curve thing from Wanted movie but could not manage :D

Developer

Thanks, it was definitely a bit weird getting the controls to feel playable.

Submitted

This was a super cool idea! I'm impressed! 

Developer

Thanks a lot!

Submitted

really neat concept for a game here!

Submitted

I loved the concept. I would very much like to see a higher resolution version of this. Also, changing the type of weapon would be interesting. Pretty solid for a couple of weeks for devving. Well done!

Developer

Thanks, I was thinking the same! It would be a lot easier to develop this at a higher resolution. Different weapons hadn't occurred to me but could be a cool idea!

Submitted

Very cool concept, felt fun to fly around and crash into stuff!

Developer

Thanks! I spent a decent amount of time messing with the bullet speed and control.

Submitted

as stated, nice concept. if you plan to develop it further, i'll be back :)

Developer

Great to hear, I might do that!

Submitted

The concept for this was really interesting, I could easily see it developed with ricochets or other additions. The architecture and distance was sometimes difficult to read, textures may have helped to give a better sense of scale.

Developer

Thanks! I definitely agree, I wish I had more time to add some textures and fix some glitches.