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A jam submission

Chessu CHAINView game page

Imagine chess, but a combo heavy beat-em-up!
Submitted by Yollie (@R0xani), Blue Lava — 1 hour, 36 minutes before the deadline
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Chessu CHAIN's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#263.8003.800
Art Direction#374.0004.000
Game Design#523.6573.657
Innovation#873.4293.429
Overall#1193.3493.349
Theme#3931.8571.857

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 20 to 1 of 26 · Previous page · First page
Submitted

I really like the theme, visuals and action gameplay of your entry, however it suffers from being flooded by effects making it hard to tell what's going on the screen, especially at the higher levels.
To solve it maybe make them less bigger or less brighter.

Also might be nicer if there's a dedicated button for certain actions like dodging/dashing or shooting to give the player more control, making it very clear what moves they're doing.

But aside from the things above, it's definitely a fun game with creative concept! You have talent for action games, keep it going! 😄

Submitted

Audio-Visually it is a marvelous work. It looks like the author really know what to do to make good combat game. I had a feeling of playing the strangest fighting game in arcade. The idea of battling chess pieces is so riddiculus it works.

I had a lot of fun with trying to figure out how combo system works. 

The biggest sin of this game is that it doesn't have a gamepad support.

Submitted

everything is good for  9 day game dev, its will be better if have some item that player can pick up when killed enemy. But i didnt see the theme of this game jam :< 

Submitted

This game is very spicy looking and full of effects. Sometime it gets too much and I can't focus, but its fine.

I don't find this fit the theme much. Even if the page description say so I still don't change my mind. I find this very slothful interpretation from the theme. I had this though like "wait. the theme and the game I've played has nothing about the theme." after I had to rate the game.

The game itself is a fighting game and it looks as cool as most fighting game. I do really enjoy this. Very nice job.

Developer

Yeah im not sure what I was thinking exactly but when I saw the theme I instantly thought of fighting games.... 

Submitted

Whaaat!! This king knows how to cowabunga dude! thank you for giving chess a new meaning.

Submitted

Animation work is great .

Submitted (1 edit)

Wow really fun game and its looks so good!

The gameplay feels so good, i really enjoy it! I love chess but now a love it more haha

Submitted (1 edit)

This game was a lot of fun! I really enjoyed the visual feedbacks from hitting enemies, the music playing, and ui you have at the start. I also enjoyed having to face the mighty Knight, Rook, and Bishop, but the Rook being a long range unit rather than the bishop caught me off guard in a good way. In addition, it was interesting having the rook be a great asset to the King to maneuver through rough situations and to shoot range attacks. Level 2 and 3 I wasn't able to beat yet due to how challenging it is, but my highest combo score is 67.

Developer(+1)

Some fun trivia, originally the rook was in place of the bishop since people call the bishop the "sniper" sometimes in chess, but then I realized that the way the rook moved was diagonally in the game which made no sense so I switched it out for the bishop. It still make some sense since the rook is called the "cannon" in other languages

Submitted

Ah that make sense, the rook will definitely be off putting if it was moving diagonally. I originally view the rook as a fortress or last line of defense, but the game convey the rook in a more intriguing way considering how you mentioned it being called "cannon" in other languages. None the less great game and if you decide to develop it further, I wonder what the queen will do lol

Submitted

Wow that was fun to play. Would probably wear my welding helmet if I was going to sit down for half an hour though. Very bright effects. Great feedback, addictive mechanic.

Submitted

Very Good visuals and animations but it really didn't stick to the theme

Submitted

My fingers are numb from all the button mashing but it's worth it. The feedback for what the player does is Amazing and extremely beautiful to look at. Amazing game and would totally recommend.

Submitted

Super super juicy effects and animations, really loved the game feel of this! I didn't feel like I could be very strategic with my skills and ended up treating every enemy the same (mashing random buttons until they died), but nevertheless, I enjoyed the process of doing it.

Submitted

Never thought I needed god of war with chess pieces until now. Very fun and has great visual flair. 

Maybe I just didn't find the secret to chaining combos, but it just felt like a crazy button masher to me. Perhaps a tutorial showing some combos would've been good. The game looks gorgeous, although there were moments where there were huge flashes or camera swings that took me out of the action. It's probably not my style of game. Still, it's a very interesting and ambitious idea.

Submitted(+1)

We talked on discord, so I don't really have anything to say here. ;)

Submitted(+1)

Really well implemented! Animations, SFX, and camera feel great. Lack of theme hurts.

Submitted(+1)

I really loved the visuals! unfortunately I couldn't figure out how to reliably do combos and I died before beating the first level (but I'm not really a fighting game player). 

Submitted(+1)

RIP Checkmate after wave 9. This is a really good concept and this is the first time I see a chess being used like a street fighter 3d or a fighting game. A really clever idea and I love it! The music is also great and the sfx when a hit is successful is amazing + the special effects. Just wow! Though I'm not sure the connection to the theme but nevertheless, this game really delivered. Would really love to see more improvement + moves + combinations + limit on special attack to avoid overspamming abilities and keys hahahaha. (I almost reached the sky while fighting that horse lol)

Developer

Hi, yeah it’s a bit of a stretch but my interpretation of the theme was “chaining” together combos. Spamming special moves can’t get you far tbh as well. Glad you enjoyed it!

Submitted(+1)

Saw this game's progress on discord. I enjoyed playing it. Also very J U I C Y.

Submitted(+1)

I saw this game in development and knew I had to seek it out when the jam ended! So much juice! It's simply fun to look at and play, very creative work!

Viewing comments 20 to 1 of 26 · Previous page · First page