Play game
Time May Fly's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #8 | 4.000 | 4.000 |
Audio (Does not apply for Physical Games) | #9 | 3.467 | 3.467 |
Visuals | #11 | 4.133 | 4.133 |
Fun Factor | #11 | 3.533 | 3.533 |
Overall | #13 | 3.667 | 3.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video Game
Was your game made solo or in a team?
Solo
Did you use any third party assets, if yes what assets did you use?
Font ("Early Gameboy") by Jimmy Campbell, Main Theme ("Shinamon no Neko") by Rolemusic, Victory Theme ("Towel Defence Press Roll") by sawsquarenoise, Sound Effects made with jsfxr
Did you use choose from one of the optional secondary themes?
Time is Running Out
Does your game contain 18+ content (Nudity, Gore, Language)?
No
Leave a comment
Log in with itch.io to leave a comment.
Comments
Couldn't get to this one during jam rating time, but this is cool! I've always enjoyed games with some kind of time or speed manipulation mechanics. Good pixel art, polish, and challenge too!
Very well polished experience! The sprites were nice and the game controlled well, also the changing bullet patterns were well done and kept me on my toes! Great job!
This one was a lot of fun. I like the design idea to let the player ramp up the difficulty and choose whether or not to continue with it. There's a certain speed where it's definitely impossible to dodge anymore, so you really have to find the sweet spot. Very fun!
Very cool game! Mechanically unique and the graphics are very nice as well. Great job!
Mechanically and aesthetically excellent bullet hell boss fight. I would love to play a full game continuing from this!
Truly excellent.
Compelling visuals, catchy music, simple but fun gameplay and a unique take on bullet hell "near miss" mechanics.
A well polished entry with a small scope appropriate for a solo entry. Great job! ^_^
Now that I'm able to actually play the game, I had a great time! I like when bullet hells have a mechanical reward for grazing, and this felt pretty good. The art was also very nice, capturing that minimalist style just right.
Super unique gameplay mechanic and I loved the visuals too!
I like how the difficulty is handled where everything reset to a slow speed when you get hit, and it have some nice sound effects and music that fits together well. Overall it was a nicely put together game.
I have to say this little game caught me by surprise! The mechanic is really interesting and fun, the art and music complemented it really well! It was overall very entertaining once you figure out the system.
One bug I think I saw, is once I the monster health went empty the game continued not sure if that was meant to happen?
Cool little game, that Kaiju design is great