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A member registered Nov 24, 2019 · View creator page →

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Sorry for the inconvenience. We would have needed at least another day to properly QA the gameplay. A lot of features were already cut off to finish in time.

The game takes about 140-170 seconds to beat. It’s indeed very unfair but we all managed to finish it at least once so it’s not impossible.

Mechanically and aesthetically excellent bullet hell boss fight. I would love to play a full game continuing from this!

Eldritch atmospheric masterpiece! This is an outstanding take on the theme of the jam and it’s very much appreciated. I absolutely adored the play with gravity, terrifying imagery, loop mechanics and scares!

This was so much fun! Jamming and saving the world go so well together. I also have to compliment for the visual aesthetics and the use of Godot for 3D! One thing leaving me bothered was that one statue in a corner of the map that couldn’t be destroyed. Is it supposed to be like that?

Took a few tries to find everything so good thing locations weren’t randomized. Tension in the game was great and the concept while far from original worked really well.

Thank you! I played through the new build and it’s really smooth now.

Now this was an idea I really like. I got a few good scares out of the game and I’m very thankful for the checkpoints. Though while very original, the camera was kinda annoying to handle and performance was a bit lackluster.

This was such an adorable little game with an ingenious idea! Story, artwork and audio were all incredibly well done though gameplay itself could have taken an extra layer of polish.

Love the VN. I'm looking forward to the extra chapters and future games.