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Connection's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #3 | 3.742 | 4.000 |
| Theme | #6 | 4.276 | 4.571 |
| Accessibility | #13 | 2.873 | 3.071 |
| Overall | #20 | 2.751 | 2.940 |
| Visuals | #22 | 2.339 | 2.500 |
| Itch page & Marketing | #22 | 1.938 | 2.071 |
| Audio | #22 | 1.336 | 1.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme interpretation
The game is about fixing poor connections between outputs
Development Software
Godot, Aseprite
Accessibility
The game contains some simple tutorial levels.
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Comments
Love this mechanic. I had a similar idea I didn't end up doing. The simple mechanic I think really goes a long way and you could def do more if you wanted. Missed having a little bit of audio, but overall loved the game.
Loved this simple concept. And, like many already said - "we need moar levels!".
Really short game, but I really like the connection mechanic, would have loved to see more complex levels utilizing the door mechanic, or the multiple connection mechanic.
I understand that time constraints were a main factor for you in the jam.
Its good that you introduced mechanics 1 by 1 instead of overwhelming the player, but sadly it didnt really go in depth beyond the tech demo.
Some screenshots & color theory on the itch page could have helped a bit, even if its straight just color picked from the game, that immediately would give a more polished look!
Hopefully you enjoyed the jam! I recorded my gameplay feel free to reach out to me on Discord, as I went a bit more indepth on feedback. <3
Short game, but super fun! It's a simple concept, but you managed to make it fun while following the theme. The levels were enjoyable along with the gimmicks of the rope breaking and the switch to open the door in that one level. I think one thing you could do is make it more clear when the rope is about to break. It's a bit unclear when exactly the rope is going to break at the moment. Other than that, it would be good to have some proper art, nicer looking UI, and music/SFX. Even free audio could go a long way. That being said, the gameplay was still really fun, and I would like it get expanded on someday! Great job with your game!
Ah this is such a shame! I want more! I like this mechanic of trying to move multiple objects while not breaking the cord. This feels so unique in a puzzle game, and I am happy to see you make it. The puzzles are quite well designed, and the flow is great, slowly teaching the player different mechanics one at a time. This has so much potential to be a great puzzle game. Well done!
I do have a super minor nitpick, that in the game page it states right click to select, but it's actually left click. It cost me a while to figure it out though.
Anyway, congrats on making this game, and keep up the good work!
Fun game, the connection mechanic is interesting! Unfortunately, there are only 4 levels, i'd love more to play. I did struggle a bit to see when the cables are near breaking point but with a few attempts its not hard to guess approximately where they will break.
I completed the game XD
it's a nice little game
it's fun playing around solving the puzzle XD
the puzzle design is interesting too XD
That was great fun! Something about the idea grabbed me, and left me wanting more once I finished it. Loved how natural the tutorial felt as well.
Though it would be nice if the exact connection breaking point was a bit clearer sometimes, especially when you have to nearly max it out.
Would love to see more of this!
Really fun game! level 3 kicked my butt!
Really fun game! level 3 kicked my butt!