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Asteroid Gardens's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #9 | 4.268 | 4.364 |
Overall feeling | #24 | 3.468 | 3.545 |
Narration | #37 | 2.845 | 2.909 |
Theme | #37 | 2.401 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I get the distinct impression that I should have tried this one more than ten minutes before voting for the jam was due to end. I did run into a problem where (at least) one of the choices was stuck off the bottom of the screen, but I see you're aware of that issue. In general, a fun game nicely presented: I'll be sure to check back once my seed's had a chance to grow.
Ack, I feel like I don't have quite enough play time to give this a rating. But MASSIVE props to you all for the scope and ambition of what you've made. I'm so impressed. This is a really inventive idea and I hope you'll continue to work on it together!
So many of the things in this game that I though were fake/placeholders turned out to be real features, which was cool. Got stuck a couple times, and I felt like it took me way too long to find the garden, but impressive overall.
Haven't played long enough to get into trouble, but I like what I've seen. I am slightly puzzled how to make money, as I can't seem to sell the things I scavenge [edit: just found out how - but it led me to a point where there were no options (bug)!]. (I'm planting and growing seeds, however). I did encounter a bug where there were no options - but restarting did save my progress with the credentials, which was a nice touch. I want to see more of it, but am trying to play a big of every game in the jam, so a shorter grind would do it favours. :)
thank you for playing!! very much appreciate your feedback - there are places where it's definitely a work in progress.
I deeply admire the ambition of this game. It looks like it's huge in scope, and that's impressive.
I'll admit that I got a little frustrated with it, though. There seemed to be a lot of "grinding" (do I just need to keep clicking the "sleep" button? Is there anything I can do after planting the first seeds?), and there were definitely bugs (for instance, my seed order arrived in JSON format, as "{'pomesomethingseed': 2}"; when I was talking to the shopkeeper and clicked "sell", probably with nothing to sell, I was left with no options at all).
I think it needs work--but I hope you keep working on it, because there's clearly a lot here!
Hey, First of all, thanks for the review ^^
I’d like to adress some of your concerns:
Others actions were passing time but not so much, the fix is in progress.
I’ll look the seed order, I think some of the things changed between when I begun to create the mecanism and the updates afterwards. That’s my messy code! ^^
The sell without anything is clearly a bug, and for this one the fix is also in progress, and I found it because of you, so thank you very much!
We let some time to cool off and to be able to see it with more clarity, but we will not just abandon it!
Super impressive entry!
I think I found a bug though, and I'm not stuck in a loop : In my bunk I used the Galaxy Wide Web and I can't get out of it. The loop looks like this :
Here you can access the Galaxy Wide Web!
make orders
order Pomato seeds
Fluffy carbs in a squishy shell.
Here you can access the Galaxy Wide Web!
make orders
order Pomato seeds
Fluffy carbs in a squishy shell.
...
Thank you!
For some reason the last choise sometimes drops out of the screen and you cant scroll to it. That might be the case here. You can select and drag the text to force the scroll down :P.
I really loved this game! Even in just the ten or so minutes I played, I got super into the loop of getting seeds, planting them, and checking back in to see their progress, as well as the loop of finding random stuff in space, taking pictures, and visiting my album to see the pictures I'd collected. Really fun and simple, but felt great, and made me eager to see more work from the folks who made it.